Image « 2D Graphics GUI « Java

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Java » 2D Graphics GUI » ImageScreenshots 
1. Image size Image size
2. Image demoImage demo
3. Getting the Color Model of an Image
4. Filtering the RGB Values in an Image
5. Create a filter that can modify any of the RGB pixel values in an image.
6. This filter removes all but the red values in an image
7. Load and draw image
8. Paint an IconPaint an Icon
9. Image Processing: Brightness and ContrastImage Processing: Brightness and Contrast
10. Image with mouse drag and move eventImage with mouse drag and move event
11. Image Animation and ThreadImage Animation and Thread
12. Image Color Gray EffectImage Color Gray Effect
13. Image BufferingImage Buffering
14. Image Effect: CombineImage Effect: Combine
15. AffineTransform demoAffineTransform demo
16. Image Effect: Rotate Image using DataBufferImage Effect: Rotate Image using DataBuffer
17. Image Effect: Sharpen, blurImage Effect: Sharpen, blur
18. Image scale
19. Image crop
20. Demonstrating the Drawing of an Image with a Convolve Operation
21. Demonstrating Use of the Image I/O Library
22. Adding Image-Dragging Behavior
23. Sending Image Objects through the ClipboardSending Image Objects through the Clipboard
24. Anti AliasAnti Alias
25. Image OperationsImage Operations
26. Image ViewerImage Viewer
27. Get the dimensions of the image; these will be non-negative
28. Standalone Image Viewer - works with any AWT-supported format
29. Toolkit.getImage() which works the same in either Applet or Application
30. Image Processing Test Image Processing Test
31. Image Transfer TestImage Transfer Test
32. Double Buffered Image
33. Graband Fade: displays image and fades to black
34. Graband Fade with Rasters
35. Rotate Image 45 Degrees
36. Convert java.awt.image.BufferedImage to java.awt.Image
37. Filter image by multiplier its red, green and blue color
38. Drags within the imageDrags within the image
39. TYPE_INT_RGB and TYPE_INT_ARGB are typically used
40. Pixels from a buffered image can be modified
41. Calculation of the mean value of an image with Raster
42. Use PixelGrabber class to acquire pixel data from an Image object
43. Flip an image
44. Rendered Image
45. Image Panel
46. Image Utils
47. Returns an image resource.
48. Create Gradient Image
49. Create Gradient Mask
50. Create Translucent Image
51. Make Raster Writable
52. A frame that displays an image
53. Optimized version of copyData designed to work on Integer packed data with a SinglePixelPackedSampleModel
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