#include <iostream> using namespace std; class MyClass { int x, y; public: MyClass(int i, int j) { x = i; y = j; } operator int() { return x*y; } }; int main() { MyClass object1(2, 3), object2(4, 3); int i; i = object1; // automatically convert to integer cout << i << '\n'; i = 100 + object2; // convert object2 to integer cout << i << '\n'; return 0; }