Calculate Intersection Clip : Shape « 2D Graphics GUI « Java

Home
Java
1.2D Graphics GUI
2.3D
3.Advanced Graphics
4.Ant
5.Apache Common
6.Chart
7.Class
8.Collections Data Structure
9.Data Type
10.Database SQL JDBC
11.Design Pattern
12.Development Class
13.EJB3
14.Email
15.Event
16.File Input Output
17.Game
18.Generics
19.GWT
20.Hibernate
21.I18N
22.J2EE
23.J2ME
24.JDK 6
25.JNDI LDAP
26.JPA
27.JSP
28.JSTL
29.Language Basics
30.Network Protocol
31.PDF RTF
32.Reflection
33.Regular Expressions
34.Scripting
35.Security
36.Servlets
37.Spring
38.Swing Components
39.Swing JFC
40.SWT JFace Eclipse
41.Threads
42.Tiny Application
43.Velocity
44.Web Services SOA
45.XML
Java Tutorial
Java Source Code / Java Documentation
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Java » 2D Graphics GUI » ShapeScreenshots 
Calculate Intersection Clip
    
/*
 * Copyright (C) 2004 NNL Technology AB
 * Visit www.infonode.net for information about InfoNode(R) 
 * products and how to contact NNL Technology AB.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, 
 * MA 02111-1307, USA.
 */


// $Id: GraphicsUtil.java,v 1.4 2005/12/04 13:46:04 jesper Exp $


import javax.swing.*;
import java.awt.*;

/**
 @author johan
 */
public class GraphicsUtil {
  public static void drawOptimizedLine(Graphics g, int x1, int y1, int x2, int y2) {
    if (g.getColor().getAlpha() 255 && (x1 == x2 || y1 == y2))
      g.fillRect(x1 < x2 ? x1 : x2, y1 < y2 ? y1 : y2, Math.abs(x2 - x11, Math.abs(y2 - y11);
    else
      g.drawLine(x1, y1, x2, y2);
  }

  public static Rectangle calculateIntersectionClip(int x, int y, int width, int height, Shape originalClip) {
    Rectangle bounds = originalClip.getBounds();
    SwingUtilities.computeIntersection(x, y, width, height, bounds);
    return bounds;
  }
}

   
    
    
    
  
Related examples in the same category
1.Creating Basic Shapes
2.fillRect (int, int, int, int) method draws a solid rectangle
3.Creating a Shape Using Lines and Curves
4.Combining Shapes
5.Draw rectangles, use the drawRect() method. To fill rectangles, use the fillRect() method
6.Draw lineDraw line
7.Draw a PolygonDraw a Polygon
8.Draw an oval outline
9.Draw a (Round)rectangleDraw a (Round)rectangle
10.Fill a polygonFill a polygon
11.Fill a solid oval
12.Fill a (Round)rectangleFill a (Round)rectangle
13.Change fontChange font
14.Draw rectangle 2Draw rectangle 2
15.Draw ArcDraw Arc
16.Draw EllipseDraw Ellipse
17.Fill a Rectangle 2Fill a Rectangle 2
18.Fill Arc 2Fill Arc 2
19.Draw textDraw text
20.Draw unicode string Draw unicode string
21.Shape combineShape combine
22.EffectsEffects
23.Mouse drag and drop to drawMouse drag and drop to draw
24.Arc demonstration: scale, move, rotate, sheerArc demonstration: scale, move, rotate, sheer
25.Hypnosis SpiralHypnosis Spiral
26.GlyphVector.getNumGlyphs()
27.Resize a shape
28.Rectangle with rounded corners drawn using Java 2D Graphics API
29.Compares two ellipses and returns true if they are equal or both null.
30.Compares two lines are returns true if they are equal or both null.
31.Creates a diagonal cross shape.
32.Creates a diamond shape.
33.Creates a new Stroke-Object for the given type and with.
34.Creates a region surrounding a line segment by 'widening' the line segment.
35.Creates a triangle shape that points downwards.
36.Creates a triangle shape that points upwards.
37.Generate Polygon
38.Polygon with float coordinates.
39.Polyline 2D
40.Serialises a Shape object.
41.Tests two polygons for equality. If both are null this method returns true.
42.Union two rectangles
43.Draws a shape with the specified rotation about (x, y).
44.Checks, whether the given rectangle1 fully contains rectangle 2 (even if rectangle 2 has a height or width of zero!).
45.Reads a Point2D object that has been serialised by the writePoint2D(Point2D, ObjectOutputStream)} method.
46.Returns a point based on (x, y) but constrained to be within the bounds of a given rectangle.
47.RectListManager is a class to manage a list of rectangular regions.
w__w__w__.___j_a__v__a__2___s.__co_m___ | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.