Classes and structs have members that represent their data and behavior.
The following table lists the kinds of members a class or struct may contain:
| Member | Description |
|---|---|
| Fields | Fields are variables declared at class scope. |
| Constants | Constants are fields or properties whose value is set at compile time and cannot be changed. |
| Properties | Properties are methods that are accessed as if they were fields. |
| Methods | Methods define the actions that a class can perform. |
| Events | Events provide event notifications. |
| Operators | Overloaded operators. |
| Indexers | Indexers enable an object to be indexed in a manner similar to arrays. |
| Constructors | Constructors are methods that are called when the object is first created. |
| Destructors | Destructors are methods that are called by the runtime when the object is about to be removed from memory. |
| Nested Types | Nested types are types declared within another type. |
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