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However, ActionScript is not JavaScript; these scripts are processed entirely within the Macromedia Flash 5 Player, and do not use external JavaScript interpreters. These languages merely share syntax and structure. It all starts with a class called EngineManager. This class will be responsible for initialising the Sandy-HX 3D engine and distributing events to other objects. Physics engines have become quite popular with the latest generate of video games, and C/C++ developers have a huge range of physics engines to choose from. JavaScript developers have a few 2D physics engines to play with, but very few (if any) 3D physics engines. By using the Haxe Wow library in conjunction with Sandy-HX we can quite easily bring 3D physics to JavaScript. Unfortunately, there's no way to create a customizable popup window using only Flash. But the good news is that with a little help from JavaScript, you can create popup windows with no scrollbars, no toolbars, no menubars, and you can even specify the size of the popup window. In this tutorial, you'll learn how to do just that. Programs: SWiSHmax , Notepad or source code editor
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