Animation RotateTransform3D : 3D « Windows Presentation Foundation « C# / C Sharp

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C# / C Sharp » Windows Presentation Foundation » 3DScreenshots 
Animation RotateTransform3D
Animation RotateTransform3D
       

<Page Background="Black"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Viewport3D>
    <Viewport3D.Triggers>
      <EventTrigger RoutedEvent="FrameworkElement.Loaded">
        <BeginStoryboard>
          <Storyboard Storyboard.TargetName="AboutY" Storyboard.TargetProperty="Angle">
            <DoubleAnimation From="0" To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger>
    </Viewport3D.Triggers>
    <Viewport3D.Camera>
      <OrthographicCamera Position="5,5,5" LookDirection="-1,-1,-1" Width="5"/>
    </Viewport3D.Camera>
    <Viewport3D.Children>
      <ModelVisual3D>
        <ModelVisual3D.Content>
          <AmbientLight/>
        </ModelVisual3D.Content>
      </ModelVisual3D>
      <ModelVisual3D>
        <ModelVisual3D.Transform>
          <RotateTransform3D>
            <RotateTransform3D.Rotation>
              <AxisAngleRotation3D x:Name="AboutY" Axis="0,1,0" />
            </RotateTransform3D.Rotation>
          </RotateTransform3D>
        </ModelVisual3D.Transform>
        <ModelVisual3D.Content>
          <Model3DGroup x:Name="House">
            <GeometryModel3D x:Name="Roof">
              <GeometryModel3D.Material>
                <DiffuseMaterial Brush="Blue" />
              </GeometryModel3D.Material>
              <GeometryModel3D.Geometry>
                <MeshGeometry3D Positions="-1,1,1 0,2,1 0,2,-1 -1,1,-1 0,2,1 1,1,1 1,1,-1 0,2,-1"
                  TriangleIndices="0 1 2 0 2 3 4 5 6 4 6 7"/>
              </GeometryModel3D.Geometry>
            </GeometryModel3D>

          </Model3DGroup>
        </ModelVisual3D.Content>
      </ModelVisual3D>
    </Viewport3D.Children>
  </Viewport3D>
</Page>

   
    
    
    
    
    
    
  
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7.Point lightPoint light
8.Directional lightDirectional light
9.Spot lightSpot light
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11.Specular MaterialSpecular Material
12.Diffuse MaterialDiffuse Material
13.Draw a 3D ModelDraw a 3D Model
14.Interact with 3D ObjectsInteract with 3D Objects
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