Parthenon « Objects « 3ds-Max Tutorials

Home
3ds-Max Tutorials
1.Colors
2.Design
3.Effects
4.Game Cartoon
5.Human Animals
6.Nature
7.Objects
8.Operations
9.Shapes
Photoshop Tutorials
Maya Tutorials
Illustrator Tutorials
GIMP Tutorials
3ds-Max Tutorials » Objects » Parthenon 

We make an Extrusion Along Axis of the height and the correct axis (Y). In this way we create the column. We place a cylinder, widened in its upper base and not very high, in the upper part of the column. For the abacus we use a cube scaled in (Y), subdivided in order to make it old-fashioned.

w_w_w.__j__a___va___2s__.__c___o___m___ | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.