Desert Chase tutorial is an exciting particle effect tutorial. You will create a car chased by Apache helicopter in the desert. This Desert Chase tutorial is divided into 4 parts. First part, which you read now, explains how to create dust trail. Second part explains how to create machine gun blast effect. Third part is creating firing bullet effect and last part is creating sand burst effect when bullet hitting sand. Most of all effects created using particle in 3dsmax. Now, we go on first part.
This is the second installment of Desert Chase tutorial. After we created dust trail in part 1, now we are going to create machine gun blast effect. We will use Atmospheric Apparatus to create this effect and then apply noise to make the blast 'blinking'.
This is the third installment of Desert Chase tutorial. Now we are going to create firing bullet effect.When a bullet shot through air, sometimes we can represent how fast a bullet move using a straight line. In this tutorial, we will create this effect using Particle Flow.
At last, this is the last installment of Desert Chase tutorial. Now, we are going to create sand burst pillar effect. Whenever a bullet hitting the sand, ground, water or any other soft surface, there are always bursting effect. A little bit of sand thrown to the air creating a sand pillar. Like tutorial in previous part, this effect is also created using Particle Flow.