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3ds-Max Tutorials » Design » HDRI 

HDRI Environment Map You can set up your scene in one of two ways.

First we need to download an HDRI image, I use hdrimaps.com, if you search google, I'm sure you'll find some different ones.

In this tutorial, I won't go into the technical and physical backgrounds of High Dynamic Range Image. Instead, I'll present you with a basic instruction about the photography of the images needed to produce HDRI's, the way to go about in Photoshop (which in CS2 has a feature incorporated that will produce a so-called Radiance document with little effort) and how to use the HDRI in 3D (I use Cinema4D but other software will differ only slightly)

HDRI images are called High Dynamic Range Images because they have a high-range that can simulate different amounts of light. Normal images can have lighting from 0 (black) to 255 (white). HDRI images can have a much higher range since it stores values differently. The main format of HDRI images are Radiance *.hdr files. Now, 3ds max 6 can use HDRI images without third-party plug-ins.

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