1) Create a large plane in the top viewport and assign a standard white material to it. My plane was 100m by 100m large. I have also chosen to use an off white/grey colour instead of white but that is down to personal preference.
After reading a discussion thread in Escalight Forum, I decided to write this tutorial. In forum. one of our member, Skappa, posted a tutorial about creating a wireframe and transparent globe. But unfortunately it seems other people have difficulties when following the tutorial. So, I wrote this tutorial based on tutorial posted in that thread. I also modified and simplified a little bit. Hope this tutorial useful for everyone. Credits should also goes to Skappa. Thanks for participating in the forum and answering other people's question.
In previous Creating Transparent And Wireframe Globe tutorial you knew how to create wireframe globe. This time I will show how to create wireframe rendering to any object. The trick described in this tutorial will come handy for your career. When you apply a 3D modeler job position, mostly the employer request you to submit rendered 3D model along with wireframe. To create wireframe render in 3ds max, you can use Wire option in Material Editor or apply Lattice modifier. Both will be explained in this tutorial.
Outline: This renders just an outline of your scene. (Bottom of this tutorial is an example) Edges: This actually renders the wireframe. This is the key option we're using in this tutorial. Edge Color: This defines what color you actually want the wireframe or outline to be Background Color: This defines what the background of the wireframe should be