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Flash Tutorials » Game Cartoon » Avoider 

If you can't see a Library, make sure Window > Library is checked. By default you will be automatically editing the Enemy — you can tell what you're editing by the bar over the editing window:

Go to your ActionScript, and inside the constructor - the Avoider() function - call a new function, which we are about to create, called drawPlayer(). In case you don't know how to do that (and you really should by now), it's like this:

Welcome to part three of this Foundation Flash free tutorial, about the making of an Avoider type game, the second in a series of Foundation Flash classic game remakes. The game we shall be making is shown below. You are the black circle, try and get the blue squares but avoider the white, 'enemy' circles.

Welcome to part four of this Foundation Flash free tutorial, about the making of an Avoider type game, the second in a series of Foundation Flash classic game remakes. The game we shall be making is shown below. You are the black circle, try and get the blue squares but avoider the white, 'enemy' circles.

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