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Maya Tutorials » Nature » Light 

Jacquelin Vanderwood

First create a polygon cylinder with subdivisions axis 10.

My name is Larry Neuberger and I am a professor at Alfred State College in Alfred NY. I created these handouts to use in my classes and most of my students found them to be helpful. I now decided to submit them to be published on the web hoping they can help others as well.

1-create a polygon cube with the same settings as you can see in the image below, later on we will scale it to fix the light angle.

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