[4]Select the text, Open material editor or press M, select multi layer basic parameters First Specular level :63, glossiness:41. Second specular level:56, glossiness:53.Then click on map and open refractive index select ray trace and add good texture background apply it.
1. Open or reset 3ds max. Create a sphere (Radius=50), a circle, and a text (Size=30) in Top viewport. Make sure the circle is bigger than the sphere. You can create text anywhere in Top viewport. Select text, and go to Modify tab. Apply Bevel modifier to make 3D text. Use Bevel Values like image below.
This tutorial will show you how to create text dispersion effects. You will make letters in some paragraph one by one slowly lifted and spinning, then those letters will go off of the screen. I believe you can also create the same effect using After Effects. But, today I will use 3dsmax. It's also fun to create this effect in 3dsmax. Of course, you will use Particle Flow to create this effect.
Now you can make more than just 3D text, just play around with your Layer Styles and then just do the Alt arrow and you can make many nice 3D looking objects.