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3ds-Max Tutorials » Objects » Multiloft 
Here we are in part three of our tutorials on modelling, and this time I am going to show you the technique of multilofting. For example, say you want to model a square peice into a round piece and back to square again all in one seamless mesh. This by normal boxmodelling is nearly impossible and the results are poor so we are going to try the good old multi loft. Start up Max and draw 2 square splines a circle spline and a straight line like in fig 1.a

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