/*
* C# Programmers Pocket Consultant
* Author: Gregory S. MacBeth
* Email: [email protected]
* Create Date: June 27, 2003
* Last Modified Date:
*/ using System;
namespace Client.Chapter_5___Building_Your_Own_Classes
{ public class MyMainClass12 { static void Main(string[] args)
{
//The function called is based
//upon the type called by new.
B MyB = new C();
D MyD = new D();
MyB.Display(); //Calls C Display
MyD.Display(); //Calls D Display
}
} public interface A
{ void Display();
} class B: A
{ public virtual void Display()
{
Console.WriteLine("Class B's Display Method");
}
} class C: B
{ public override void Display()
{
Console.WriteLine("Class C's Display Method");
}
} class D: C
{ public override void Display()
{
Console.WriteLine("Class D's Display Method");
}
}