Creates a new Sprite object : Sprite « Development « Flex

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Creates a new Sprite object
Creates a new Sprite object
         


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<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
    xmlns:mx="library://ns.adobe.com/flex/mx"
    xmlns:s="library://ns.adobe.com/flex/spark">
    <s:layout>
        <s:VerticalLayout />
    </s:layout>
    <fx:Script>
         
        import flash.display.Sprite; 
        import mx.core.UIComponent; 
        private var xLoc:int 20
        private var yLoc:int 20
        private var circleColor:Number = 0xFFCC00
        
        private function addChildToPanel():void 
            var circle:Sprite = new Sprite()
            circle.graphics.beginFill(circleColor)
            circle.graphics.drawCircle(xLoc, yLoc, 15)
            var c:UIComponent = new UIComponent()
            c.addChild(circle)
            panel1.addElement(c)
            xLoc = xLoc + 5
            yLoc = yLoc + 1
            circleColor = circleColor + 20
        
      
    </fx:Script>
    <s:Panel id="panel1" height="250" width="300" />
    <s:Button id="myButton" label="Click Me" click="addChildToPanel();" />
</s:Application>

   
    
    
    
    
    
    
    
    
  
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