Unwrap « Effects « 3ds-Max Tutorials

Home
3ds-Max Tutorials
1.Colors
2.Design
3.Effects
4.Game Cartoon
5.Human Animals
6.Nature
7.Objects
8.Operations
9.Shapes
Photoshop Tutorials
Maya Tutorials
Illustrator Tutorials
GIMP Tutorials
3ds-Max Tutorials » Effects » Unwrap 
Jacquelin Vanderwood

Save: Self explanatory to some extend, you can save your coordinates as a file to transfer to another object, though it needs to have to same amount of faces as the object you're saving from. The other way of doing this if the object is in the same scene, is to copy and paste the Unwrap modifier just by right clicking on the name in the stack. * This applies to all modifiers.

www___._j___a__va___2__s._c_om_ | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.