Create a generic Object, adds properties to that object : Object « Development « Flex

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Create a generic Object, adds properties to that object
Create a generic Object, adds properties to that object
           

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<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
    xmlns:mx="library://ns.adobe.com/flex/mx"
    xmlns:s="library://ns.adobe.com/flex/spark"
    creationComplete="initApp()">
    <s:layout>
        <s:VerticalLayout />
    </s:layout>
    <fx:Script>
         
        private var obj:Object = new Object()
        private function initApp():void 
            obj.a = "a"
            obj.b = "b"
            obj.c = "c"
        
        public function dumpObj():void 
            for (var p:String in obj) { 
                ta1.text += p + ":" + obj[p"\n"
            
        
      
    </fx:Script>
    <s:TextArea id="ta1" width="400" height="200" />
    <s:Button label="Dump Object" click="dumpObj()" />
</s:Application>

   
    
    
    
    
    
    
    
    
    
    
  
Related examples in the same category
1.Create an Object, adds properties, and inspect its propertiesCreate an Object, adds properties, and inspect its properties
2.Define objects using properties directly in the Object tagsDefine objects using properties directly in the Object tags
3.Bind to a Generic ObjectBind to a Generic Object
4.Using source and property properties to specify an objectUsing source and property properties to specify an object
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