Array « Data Model « Flex
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Flash / Flex / ActionScript
Flash Tutorials
Flex
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Data Model
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Array
Screenshots
1.
Method to create an Array-based menu
2.
Setting Arrays of scalar values
3.
Number based array
4.
and
tags around Array elements are optional
5.
Array of strings data provider
6.
Define Array in ActionScript by a comma-separated list of values surrounded by braces
7.
Set style value with Array in MXML and apply those values inline
8.
The attribute must correspond to a property of type Object or Array.
9.
String value array collection
10.
Binding to arrays
11.
Binding to array elements
12.
Bind arrays to the dataProvider property of Flex controls
13.
To explode one or more wedges of pie, use an Array of explodeRadius values.
14.
Remove filters by setting the filters Array to an empty Array
15.
Set the alpha property on each entry in the Array of
tags
16.
Use a single Array of fills to specify how Flex should draw the individual wedges
17.
Defines two Arrays of SolidColor objects
18.
Set value of the CategoryAxis object's dataProvider property to a custom Array of labels
19.
Excludes Saturdays and Sundays from the chart by setting the value of the disabledDays property to an Array that contains 0 and 6:
20.
Create Array using
tag
21.
Save Popup into Array and reference it later
22.
shows a SkinnableDataContainer displaying an Array of Strings as children
23.
Add, Remove, or Retrieve Data from an ArrayList
24.
Using ActionScript to declare and create an ArrayList object
25.
Update Array Via ICollectionView
26.
Using a static Array of objects for the data provider
27.
Using Array Of MXML Objects as DataProvider
28.
Using Array Of Verbose MXML Objects as DataProvider
29.
As with Arrays, you can use MXML to define the contents of a collection
30.
Define the Array in ActionScript by using a comma-separated list of values surrounded by braces
31.
Set the properties that use Arrays inline.
32.
Remove shadows by setting the chart control's seriesFilters property to an empty Array
33.
Convert Array to String
34.
Use an Array of Objects to specify a label and icon for each button
35.
Button is repeated for every element in an Array object
36.
An Array of Objects specifies a label and icon for each button
37.
Get Item index at fourth position
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