There are various transform options provided in Flash CS3. These include resizing, distorting, skewing, rotating and flipping an object. You can also rotate 90 degrees clockwise or counter clockwise.
1. First we will start in frame 1 in the timeline, and make a custom shape, this shape will be the start of our effect, then it will transform into a text.
Skew Skewing an object transforms it by slanting it along one or both axes. To skew an object follow the same instructions for the Rotation but instead of dragging a corner of the box , try dragging the circle in the center of each side of the rectangle selection.
When what we want is not to change the position of an object on the stage, but rather its shape in a progressive way (or both of them simultaneously), Flash provides us the technique of the Shape Tweening, that consists, simply, in transforming the outline of the object created until it becomes just like the outline of another different object.