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3ds-Max Tutorials » Effects » Depth 

2. Depth of field with zdepth pass    cgdigest.com

Depth of field with zdepth passTechnically speaking, there are several possibilities to add dof to an image. One way to do this is to add it from the vray camera rollout (if you are using vray), but keep in mind that the rendering times can go through the roof, so unless you have a render farm you may not want to consider this option.

3. 3DS MAX Basics Post Depth of Field Tutorial    jtbentley.com

3DS MAX Basics Post Depth of Field TutorialApply a Solarise to the Z-Depth, invert it. A solarise takes an arbitrary number and then makes any number above it subtract from that number.

4. 3dsMax Depth of Field Primer Tutorial | MrBluesummers.com    mrbluesummers.com

3dsMax Depth of Field Primer Tutorial | MrBluesummers.comThere are several ways of setting up depth of field in the scanline renderer in 3d Studio Max. On the one hand, you could use a similar method as we used in the mental ray renderer version. You'll create a camera using the Ctrl + C method or by creating one manually, and under the “Multi-Pass Effect” group you'll enable the “Depth of Field” effect. When you render, however, you'll notice that it uses a very primitive method for creating depth of field, and this is generally not recommended.

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