This is the second part of the “Flash 3D Boxes via ActionScript 3? tutorial. In this part, I will take the 3D animation one step further. In this tutorial, we'll create a sine wave of boxes and learn how to animate them.
I got an inspiration from this thread when I was thinking for a new tutorial subject. So, I decided to do a tutorial on Flash 3D with ActionScript 3.0. This tutorial will basically teach you how to place objects in 3D coordinates and how to convert them in to 2D coordinates. That's how we create an illusion of a 3D environment.
The aim of the tutorial is to learn how to create an input box and get buttons to change a movie clip based on what the user has typed into the input box. The reset button changes the movie clip to the original default position irrespective of the input box.