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Java Articles » Graphics Desktop » JMF 

1. Program multimedia with JMF, Part 2    javaworld.com

However, before you start coding with JMF, you must install the reference implementation and the supporting applications as discussed below. You should also be aware of the hardware and software requirements. Examples in this article were tested using a Pentium III 800-MHz PC on Windows 2000 with a Logitech USB camera and a built-in microphone. Therefore, the solution presented here could be Windows-specific. Even though the code should not change when deployed to other platforms, the JMF reference implementation is not available for all Java platforms. The reference implementation is not currently available for Linux users, for instance.

2. Program multimedia with JMF, Part 1    javaworld.com

JMF, currently at version 2.1, is Sun's initiative to bring time-based media processing to Java. Time-based media is data that changes meaningfully with respect to time, such as audio and video clips, MIDI sequences, and animations. Note that Sun recently announced it would release the JMF 2.1 source code under the Sun Community Source Licensing Program (SCSL). Also a complete reference implementation, JMF 2.1 will enable you to do anything imaginable with multimedia. Among others uses, JMF can:

3. Self-Playing Media with Java Media Framework    onjava.com

Viewed as a client-installed media player, the Java Media Framework isn't very impressive. It supports only a handful of media types, practically all of which are covered by other applications like Windows Media Player and QuickTime.

4. Java Media Framework basics    ibm.com

The Java Media Framework (JMF) is an exciting and versatile API that allows Java? developers to process media in many different ways. This tutorial provides an overview of some of the major features of JMF, mainly through the use of working examples. Upon completion of this tutorial, you will understand the major players in the JMF architecture. You also will have worked directly with JMF, using live examples and source code that may be extended for more specific purposes.

5. A Quick Little Primer on JMF 2.0    developer.com

Let's get a little superficial here. I mean, databases teeming with knowledge, tables full of figures, and frames full of text are all well and good. These things may even be the soul of the information age. But it's the graphics, sounds, and animations that are the hot bod ? the components that really create love at first site. The Java Media Framework (JMF) is an attempt to collide the portability and ease of Java with the appeal of multimedia. The idea is to have a one-size-fits-all way of easily capturing, processing, converting, and playing media data smack within Java programs. JMF 2.0 was developed by Sun and IBM, letting application developers control every step of the recording and playback of audio and video files or streams.

6. The Java Media Framework: Rolling...    developer.com

Lost amidst the hoopla over this month's Java 2 roll-out was a significant announcement coming out of Sun Microsystems about one of the Web's hottest technologies -- streaming multimedia.

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