Triangle « Graphics « Flash / Flex / ActionScript
Home
Flash / Flex / ActionScript
1.
Animation
2.
Array
3.
Class
4.
Data Type
5.
Development
6.
Function
7.
Graphics
8.
Language
9.
Network
10.
Regular Expressions
11.
Statement
12.
String
13.
TextField
14.
XML
Flash / Flex / ActionScript
»
Graphics
»
Triangle
1.
Creates the triangle
2.
Registers mouseMoveListener( ) to be executed whenever the mouse moves while the mouse pointer is over the Sprite object referenced by the variable triangle.
3.
MouseEvent.MOUSE_MOVE: Handling MouseEvent.MOUSE_MOVE over a triangle
4.
Draws a red triangle with a five pixel-thick black outline. Notice that the default start point (0, 0) matches the endpoint
java2s.com
|
Contact Us
|
Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.