Display objects composited into a bitmap : Bitmap « Graphics « Flash / Flex / ActionScript

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Flash / Flex / ActionScript » Graphics » Bitmap 
Display objects composited into a bitmap
 

package{
  import flash.display.*;
  import flash.geom.*;
  public class Main extends Sprite{
    public function Main(){

        var rect:Shape = new Shape(  );
        rect.graphics.beginFill(0xFF0000);
        rect.graphics.drawRect(0,0,25,50);
        
        var ellipse:Shape = new Shape(  );
        ellipse.graphics.beginFill(0x0000FF);
        ellipse.graphics.drawEllipse(0,0,35,25);
        
        var canvas:BitmapData = new BitmapData(100100, false, 0xFFFFFFFF);
        
        canvas.draw(rect);
        
        var matrix:Matrix = new Matrix(  );
        matrix.translate(1010);
        canvas.draw(ellipse, matrix);
        
        var bmp:Bitmap = new Bitmap(canvas);
        addChild(bmp);
    }
  }
}

        
Related examples in the same category
1.Copying Pixels: bitmap.copyPixels(sourceBmp, srcRect, destPoint);
2.Use perlinNoise
3.Apply filter to bitmap
4.Create bitmap and set pixel
5.Dissolving Between Two Bitmaps
6.Add Bitmap to Sprite
7.Embedding a bitmap at compile time
8.Examining a Bitmap
9.An image-based color picker
10.Runtime Bitmap
11.Applying Flood Fills
12.Pixel Snapping
13.Image Smoothing
14.Copying Images
15.Applying Rectangular Fills
16.Transforming Colors
17.Adding a Bitmap Fill
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