C++ program to implement AVL Tree & its Operations

Wednesday, February 2nd, 2011
#include <iostream.h>
#include <stdlib.h>
#include<constream.h>
#define FALSE 0
#define TRUE 1
struct AVLNode
{
	int data ;
	int balfact ;
	AVLNode *left ;
	AVLNode *right ;
} ;
 
class avltree
{
	private :
		AVLNode *root ;
	public :
		avltree( ) ;
		AVLNode*  insert ( int data, int *h ) ;
		static AVLNode* buildtree ( AVLNode *root, int data, int *h ) ;
		void display( AVLNode *root ) ;
		AVLNode* deldata ( AVLNode* root, int data, int *h ) ;
		static AVLNode* del ( AVLNode *node, AVLNode* root, int *h ) ;
		static AVLNode* balright ( AVLNode *root, int *h ) ;
		static AVLNode* balleft ( AVLNode* root, int *h ) ;
		void setroot ( AVLNode *avl ) ;
		~avltree( ) ;
		static void deltree ( AVLNode *root ) ;
} ;
avltree :: avltree( )
{
	root = NULL ;
}
AVLNode* avltree :: insert ( int data, int *h )
{
	root = buildtree ( root, data, h ) ;
	return root ;
}
AVLNode* avltree :: buildtree ( AVLNode *root, int data, int *h )
{
	AVLNode *node1, *node2 ;
 
	if ( root == NULL )
	{
		root = new AVLNode ;
		root -> data = data ;
		root -> left = NULL ;
		root -> right = NULL ;
		root -> balfact = 0 ;
		*h = TRUE ;
		return ( root ) ;
	}
	if ( data < root -> data )
	{
		root -> left = buildtree ( root -> left, data, h ) ;
 
		// If left subtree is higher
		if ( *h )
		{
			switch ( root -> balfact )
			{
				case 1 :
					node1 = root -> left ;
					if ( node1 -> balfact == 1 )
					{
						cout << "\nRight rotation." ;
						root -> left = node1 -> right ;
						node1 -> right = root ;
						root -> balfact = 0 ;
						root = node1 ;
					}
					else
					{
						cout << "\nDouble rotation, left then right." ;
						node2 = node1 -> right ;
						node1 -> right = node2 -> left ;
						node2 -> left = node1 ;
						root -> left = node2 -> right ;
						node2 -> right = root ;
						if ( node2 -> balfact == 1 )
							root -> balfact = -1 ;
						else
							root -> balfact = 0 ;
						if ( node2 -> balfact == -1 )
							node1 -> balfact = 1 ;
						else
							node1 -> balfact = 0 ;
						root = node2 ;
					}
					root -> balfact = 0 ;
					*h = FALSE ;
					break ;
 
				case 0 :
					root -> balfact = 1 ;
					break ;
				case -1 :
					root -> balfact = 0 ;
					*h = FALSE ;
			}
		}
	}
 
	if ( data > root -> data )
	{
		root -> right = buildtree ( root -> right, data, h ) ;
 
		if ( *h )
		{
			switch ( root -> balfact )
			{
				case 1 :
					root -> balfact = 0 ;
					*h = FALSE ;
					break ;
				case 0 :
					root -> balfact = -1 ;
					break ;
				case -1 :
					node1 = root -> right ;
					if ( node1 -> balfact == -1 )
					{
						cout << "\nLeft rotation." ;
						root -> right = node1 -> left ;
						node1 -> left = root ;
						root -> balfact = 0 ;
						root = node1 ;
					}
					else
					{
						cout << "\nDouble rotation, right then left." ;
						node2 = node1 -> left ;
						node1 -> left = node2 -> right ;
						node2 -> right = node1 ;
						root -> right = node2 -> left ;
						node2 -> left = root ;
						if ( node2 -> balfact == -1 )
							root -> balfact = 1 ;
						else
							root -> balfact = 0 ;
						if ( node2 -> balfact == 1 )
							node1 -> balfact = -1 ;
						else
							node1 -> balfact = 0 ;
						root = node2 ;
					}
					root -> balfact = 0 ;
					*h = FALSE ;
			}
		}
	}
	return ( root ) ;
}
void avltree :: display ( AVLNode* root )
{
	if ( root != NULL )
	{
		display ( root -> left ) ;
		cout << root -> data << "\t" ;
		display ( root -> right ) ;
	}
}
AVLNode* avltree :: deldata ( AVLNode *root, int data, int *h )
{
	AVLNode *node ;
	if ( root -> data == 13 )
		cout << root -> data ;
	if ( root == NULL )
	{
		cout << "\nNo such data." ;
		return ( root ) ;
	}
	else
	{
		if ( data < root -> data )
		{
			root -> left = deldata ( root -> left, data, h ) ;
			if ( *h )
				root = balright ( root, h ) ;
		}
		else
		{
			if ( data > root -> data )
			{
				root -> right = deldata ( root -> right, data, h ) ;
				if ( *h )
					root = balleft ( root, h ) ;
			}
			else
			{
				node = root ;
				if ( node -> right == NULL )
				{
					root = node -> left ;
					*h = TRUE ;
					delete ( node ) ;
				}
				else
				{
					if ( node -> left == NULL )
					{
						root = node -> right ;
						*h = TRUE ;
						delete ( node ) ;
					}
					else
					{
						node -> right = del ( node -> right, node, h ) ;
						if ( *h )
							root = balleft ( root, h ) ;
					}
				}
			}
		}
	}
	return ( root ) ;
}
AVLNode* avltree :: del ( AVLNode *succ, AVLNode *node, int *h )
{
	AVLNode *temp = succ ;
 
	if ( succ -> left != NULL )
	{
		succ -> left = del ( succ -> left, node, h ) ;
		if ( *h )
			succ = balright ( succ, h ) ;
	}
	else
	{
		temp = succ ;
		node -> data = succ -> data ;
		succ = succ -> right ;
		delete ( temp ) ;
		*h = TRUE ;
	}
	return ( succ ) ;
}
AVLNode* avltree :: balright ( AVLNode *root, int *h )
{
	AVLNode *temp1, *temp2 ;
	switch ( root -> balfact )
	{
		case 1 :
			root -> balfact = 0 ;
			break ;
		case 0 :
			root -> balfact = -1 ;
			*h  = FALSE ;
			break ;
		case -1 :
			temp1 = root -> right ;
			if ( temp1 -> balfact <= 0 )
			{
				cout << "\nLeft rotation." ;
				root -> right = temp1 -> left ;
				temp1 -> left = root ;
				if ( temp1 -> balfact == 0 )
				{
					root -> balfact = -1 ;
					temp1 -> balfact = 1 ;
					*h = FALSE ;
				}
				else
				{
					root -> balfact = temp1 -> balfact = 0 ;
				}
				root = temp1 ;
			}
			else
			{
				cout << "\nDouble rotation, right then left." ;
				temp2 = temp1 -> left ;
				temp1 -> left = temp2 -> right ;
				temp2 -> right = temp1 ;
				root -> right = temp2 -> left ;
				temp2 -> left = root ;
				if ( temp2 -> balfact == -1 )
					root -> balfact = 1 ;
				else
					root -> balfact = 0 ;
				if ( temp2 -> balfact == 1 )
					temp1 -> balfact = -1 ;
				else
					temp1 -> balfact = 0 ;
				root = temp2 ;
				temp2 -> balfact = 0 ;
			}
	}
	return ( root ) ;
}
AVLNode* avltree :: balleft ( AVLNode *root, int *h )
{
	AVLNode *temp1, *temp2 ;
	switch ( root -> balfact )
	{
		case -1 :
			root -> balfact = 0 ;
			break ;
 
		case 0 :
			root -> balfact = 1 ;
			*h = FALSE ;
			break ;
 
		case 1 :
			temp1 = root -> left ;
			if ( temp1 -> balfact >= 0 )
			{
				cout << "\nRight rotation." ;
				root -> left = temp1 -> right ;
				temp1 -> right = root ;
 
				if ( temp1 -> balfact == 0 )
				{
					root -> balfact = 1 ;
					temp1 -> balfact = -1 ;
					*h = FALSE ;
				}
				else
				{
					root -> balfact = temp1 -> balfact = 0 ;
				}
				root = temp1 ;
			}
			else
			{
				cout << "\nDouble rotation, left then right." ;
				temp2 = temp1 -> right ;
				temp1 -> right = temp2 -> left ;
				temp2 -> left = temp1 ;
				root -> left = temp2 -> right ;
				temp2 -> right = root ;
				if ( temp2 -> balfact == 1 )
					root -> balfact = -1 ;
				else
					root -> balfact = 0 ;
				if ( temp2-> balfact == -1 )
					temp1 -> balfact = 1 ;
				else
					temp1 -> balfact = 0 ;
				root = temp2 ;
				temp2 -> balfact = 0 ;
			}
	}
	return ( root ) ;
}
void avltree :: setroot ( AVLNode *avl )
{
	root = avl ;
}
avltree :: ~avltree( )
{
	deltree ( root ) ;
}
 
 
void avltree :: deltree ( AVLNode *root )
{
	if ( root != NULL )
	{
		deltree ( root -> left ) ;
		deltree ( root -> right ) ;
	}
	delete ( root ) ;
}
void main( )
{
	avltree at ;
	AVLNode *avl = NULL ;
	int h ;
	clrscr();
	avl = at.insert ( 20, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 6, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 29, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 5, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 12, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 25, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 32, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 10, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 15, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 27, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 13, &h ) ;
	at.setroot ( avl ) ;
	cout << endl << "AVL tree:\n" ;
	at.display ( avl ) ;
	avl = at.deldata ( avl, 20, &h ) ;
	at.setroot ( avl ) ;
	avl = at.deldata ( avl, 12, &h ) ;
	at.setroot ( avl ) ;
	cout << endl << "AVL tree after deletion of a node:\n" ;
	at.display ( avl ) ;
	getch();
}
Avatar of Ranjith

Author Name :
Ranjith

Total : 4 Comments


4 Responses to “C++ program to implement AVL Tree & its Operations”

  1. MaCS says:

    I dont understand how the balance factor is implemented in this program? I am trying to understand but can’t seem to figure out how it is calculated. Any help?

    Thanks

  2. suhana says:

    it was gud

  3. ithackers says:

    this code is copied from Yashwant kanethkar’s book!!!

  4. Aizaz Akmal says:

    Muuuuuunnnnnnnnnaaaaaaaaahhhhhhh………………………….(Kiss sound….)

    Great Code Thanks.. it really help us…..

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