#include <iostream.h> #include <stdlib.h> #include<constream.h> template<class E, class K> class HashTable { public: HashTable(int divisor = 11); ~HashTable() {delete [] ht; delete [] empty;} int Search(const K& k, E& e) const; HashTable<E,K>& Insert(const E& e); void Output();// output the hash table void del(E e); private: int hSearch(const K& k) const; int D; // hash function divisor E *ht; // hash table array int *empty; // 1D array }; template<class E, class K> HashTable<E,K>::HashTable(int divisor) {// Constructor. D = divisor; ht = new E [D]; empty = new int [D]; for (int i = 0; i < D; i++) empty[i] = 1; } template<class E, class K> int HashTable<E,K>::hSearch(const K& k) const { int i = k % D; int j = i; do { if (empty[j] || ht[j] == k) return j; j = (j + 1) % D; // next bucket } while (j != i); // returned to home? return j; // table full } template<class E, class K> void HashTable<E,K>::del(E e) { int b=hSearch(e); if( !empty[b] && ht[b]==e) { ht[b]=0; empty[b]=1; } else cout<<"element not found"; } template<class E, class K> int HashTable<E,K>::Search(const K& k, E& e) const { int b = hSearch(k); if (empty[b] || ht[b] != k) return 0; e = ht[b]; return 1; } template<class E, class K> HashTable<E,K>& HashTable<E,K>::Insert(const E& e) {// Hash table insert. K k = e; // extract key int b = hSearch(k); if (empty[b]) {empty[b] = 0; ht[b] = e; return *this; } if (ht[b] == k) { cout<<"bad input"; return *this; } // duplicate cout<<"No memory";// table full return *this; } template<class E, class K> void HashTable<E,K>::Output() { cout<<endl; for (int i = 0; i< D; i++) { if (empty[i]) cout << "0 "; else cout << ht[i]<<" ";} cout<<endl; } class element { friend void main(void); public: operator long() const {return key;} private: int data; long key; }; void main(void) { clrscr(); HashTable<int , int > h(11); int e; e = 80; h.Insert(e); e = 40; h.Insert(e); e = 65; h.Insert(e); cout<<"After inserting 80,40,65:"; h.Output(); cout<<endl; h.del(40); cout<<"After deleting 40:"; h.Output(); cout<<endl; e = 58; h.Insert(e); e = 24; h.Insert(e); cout<<"after appending 58, 24:"; h.Output(); cout<<"Trying to delete element 25:"; h.del(25); h.Output(); e = 2; h.Insert(e); e = 13; h.Insert(e); e = 46; h.Insert(e); e = 16; h.Insert(e); e = 7; h.Insert(e); e = 21; h.Insert(e); h.Insert(10); cout <<"After inserting more values:" << endl; h.Output(); e = 99; cout<<"trying to insert 99:"; h.Insert(e); h.Output(); getch(); } |
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Does this code implement linked lists for inputted values that end up in the same key in the main hash array? Or does it just make the array larger and add the new values on to the end.