Arrow Button : Button « Swing Components « Java

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Java » Swing Components » ButtonScreenshots 
Arrow Button
   


import javax.swing.*;
import java.awt.*;

/**
 * A button which paints on it one or more scaled arrows in one of the cardinal directions.
 @author Adrian BER
 */
public class ArrowButton extends JButton {

    /** The cardinal direction of the arrow(s). */
    private int direction;

    /** The number of arrows. */
    private int arrowCount;

    /** The arrow size. */
    private int arrowSize;

    public ArrowButton(int direction, int arrowCount, int arrowSize) {
        setMargin(new Insets(0202));
        setBorder(BorderFactory.createEmptyBorder(2222));
        this.direction = direction;
        this.arrowCount = arrowCount;
        this.arrowSize = arrowSize;
    }

    /** Returns the cardinal direction of the arrow(s).
     @see #setDirection(int)
     */
    public int getDirection() {
        return direction;
    }

    /** Sets the cardinal direction of the arrow(s).
     @param direction the direction of the arrow(s), can be SwingConstants.NORTH,
     * SwingConstants.SOUTH, SwingConstants.WEST or SwingConstants.EAST
     @see #getDirection()
     */
    public void setDirection(int direction) {
        this.direction = direction;
    }

    /** Returns the number of arrows. */
    public int getArrowCount() {
        return arrowCount;
    }

    /** Sets the number of arrows. */
    public void setArrowCount(int arrowCount) {
        this.arrowCount = arrowCount;
    }

    /** Returns the arrow size. */
    public int getArrowSize() {
        return arrowSize;
    }

    /** Sets the arrow size. */
    public void setArrowSize(int arrowSize) {
        this.arrowSize = arrowSize;
    }

    public Dimension getPreferredSize() {
        return getMinimumSize();
    }

    public Dimension getMinimumSize() {
        return new Dimension(
                arrowSize * (direction == SwingConstants.EAST
                        || direction == SwingConstants.WEST ? arrowCount : 3)
                + getBorder().getBorderInsets(this).left
                + getBorder().getBorderInsets(this).right
                ,
                arrowSize * (direction == SwingConstants.NORTH
                        || direction == SwingConstants.SOUTH ? arrowCount : 3)
                + getBorder().getBorderInsets(this).top
                + getBorder().getBorderInsets(this).bottom
                );
    }

    public Dimension getMaximumSize() {
        return getMinimumSize();
    }

    protected void paintComponent(Graphics g) {
        // this will paint the background
        super.paintComponent(g);

        Color oldColor = g.getColor();
        g.setColor(isEnabled() ? getForeground() : getForeground().brighter());

        // paint the arrows
        int w = getSize().width;
        int h = getSize().height;
        for (int i = 0; i < arrowCount; i++) {
            paintArrow(g,
                    (w - arrowSize * (direction == SwingConstants.EAST
                            || direction == SwingConstants.WEST ? arrowCount : 1)) 2
                            + arrowSize * (direction == SwingConstants.EAST
                            || direction == SwingConstants.WEST ? i : 0),
                    (h - arrowSize * (direction == SwingConstants.EAST
                            || direction == SwingConstants.WEST ? : arrowCount)) 2
                            + arrowSize * (direction == SwingConstants.EAST
                            || direction == SwingConstants.WEST ? : i),
                            g.getColor());
        }

        g.setColor(oldColor);
    }

    private void paintArrow(Graphics g, int x, int y, Color highlight) {
        int mid, i, j;

        Color oldColor = g.getColor();
        boolean isEnabled = isEnabled();

        j = 0;
        arrowSize = Math.max(arrowSize, 2);
        mid = (arrowSize / 21;

        g.translate(x, y);

        switch (direction) {
            case NORTH:
                for (i = 0; i < arrowSize; i++) {
                    g.drawLine(mid - i, i, mid + i, i);
                }
                if(!isEnabled)  {
                    g.setColor(highlight);
                    g.drawLine(mid-i+2, i, mid+i, i);
                }
                break;
            case SOUTH:
                if (!isEnabled) {
                    g.translate(11);
                    g.setColor(highlight);
                    for (i = arrowSize - 1; i >= 0; i--) {
                        g.drawLine(mid - i, j, mid + i, j);
                        j++;
                    }
                    g.translate(-1, -1);
                    g.setColor(oldColor);
                }
                j = 0;
                for (i = arrowSize - 1; i >= 0; i--) {
                    g.drawLine(mid - i, j, mid + i, j);
                    j++;
                }
                break;
            case WEST:
                for (i = 0; i < arrowSize; i++) {
                    g.drawLine(i, mid - i, i, mid + i);
                }
                if(!isEnabled)  {
                    g.setColor(highlight);
                    g.drawLine(i, mid-i+2, i, mid+i);
                }
                break;
            case EAST:
                if(!isEnabled)  {
                    g.translate(11);
                    g.setColor(highlight);
                    for(i = arrowSize-1; i >= 0; i--)   {
                        g.drawLine(j, mid-i, j, mid+i);
                        j++;
                    }
                    g.translate(-1, -1);
                    g.setColor(oldColor);
                }
                j = 0;
                for (i = arrowSize - 1; i >= 0; i--) {
                    g.drawLine(j, mid - i, j, mid + i);
                    j++;
                }
                break;
        }

        g.translate(-x, -y);
        g.setColor(oldColor);
    }
}

   
    
    
  
Related examples in the same category
1.A button which paints on it one or more scaled arrows in one of the cardinal directions
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