A simple radio button widget, with no label.
SimpleRadioButtons are grouped according to the same rules as RadioButton
s.
Internally, UiApp widgets are built on top of the Google Web Toolkit, and it can sometimes be helpful to look at the GWT documentation directly. You can find the SimpleRadioButton documentation here.
Methods
Detailed documentation
addBlurHandler(handler)
Add a handler for blur events (losing keyboard focus).
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addBlurHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "blur".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addClickHandler(handler)
Add a handler for click events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addClickHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "click".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addFocusHandler(handler)
Add a handler for focus events (gaining keyboard focus).
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addFocusHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "focus".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addKeyDownHandler(handler)
Add a handler for key down events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addKeyDownHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "keydown".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// what key was pressed. See below for a link explaining what these values mean.
var charCode = parameter.charCode;
var keyCode = parameter.keyCode;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.
For an explanation of charCode and keyCode, including what to expect on different browsers,
look here.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addKeyPressHandler(handler)
Add a handler for key press events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addKeyPressHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "keypress".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// what key was pressed. See below for a link explaining what these values mean.
var charCode = parameter.charCode;
var keyCode = parameter.keyCode;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.
For an explanation of charCode and keyCode, including what to expect on different browsers,
look here.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addKeyUpHandler(handler)
Add a handler for key up events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addKeyUpHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "keyup".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// what key was pressed. See below for a link explaining what these values mean.
var charCode = parameter.charCode;
var keyCode = parameter.keyCode;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.
For an explanation of charCode and keyCode, including what to expect on different browsers,
look here.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseDownHandler(handler)
Add a handler for mouse down events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseDownHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mousedown".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseMoveHandler(handler)
Add a handler for mouse move events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseMoveHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mousemove".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseOutHandler(handler)
Add a handler for mouse out events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseOutHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mouseout".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseOverHandler(handler)
Add a handler for mouse move events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseOverHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mousover".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseUpHandler(handler)
Add a handler for mouse up events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseUpHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mouseup".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addMouseWheelHandler(handler)
Add a handler for mouse wheel events.
Note that you can have multiple handlers for the same event on the same widget. They will be
called in the order that they were added to the widget, although
ServerHandler
s may
appear to happen simultaneously.
The handler passes back some information to the server about what happened. This information can be accessed as follows:
function doGet() {
var app = UiApp.createApplication();
var button = app.createButton("a button");
var handler = app.createServerHandler("handlerFunction");
button.addMouseWheelHandler(handler);
app.add(button);
return app;
}
function handlerFunction(eventInfo) {
var parameter = eventInfo.parameter;
// the type of event, in this case "mousewheel".
var eventType = parameter.eventType;
// the id of the widget that fired this event.
var source = parameter.source;
// mouse x and y position relative to the widget that fired the event.
var x = parameter.x;
var y = parameter.y;
// mouse x and y position within the browser window's client area.
var clientX = parameter.clientX;
var clientY = parameter.clientY;
// mouse x and y position within the user's display.
var screenX = parameter.screenX;
var screenY = parameter.screenY;
// the mouse button used. Left is 1, right is 2, and middle is 4.
var button = parameter.button;
// whether the various modifier keys were also pressed (true or false)
var shift = parameter.shift;
var alt = parameter.alt;
var ctrl = parameter.ctrl;
var meta = parameter.meta;
}
In addition, the values of certain widgets can be sent up with the event as well, as "callback
elements." See the documentation of
ServerHandler
for more information.Parameters
Name | Type | Description |
---|---|---|
handler | Handler | the handler to execute when the event occurs. This can be a
ClientHandler or a
ServerHandler . |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addStyleDependentName(styleName)
Sets the dependent style name of this SimpleRadioButton
.
This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.
Parameters
Name | Type | Description |
---|---|---|
styleName | String | the new style name. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
addStyleName(styleName)
Adds a style name to this SimpleRadioButton
.
This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.
Parameters
Name | Type | Description |
---|---|---|
styleName | String | the new style name. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
getId()
Returns the id that has been assigned to this object.
This can be used in conjunction with app.getElementById() to retrieve a reference to this object.
Return
String
— the id that has been assigned to this object
getType()
Gets the type of this object.
Return
String
— the object type
setChecked(checked)
Sets whether this SimpleRadioButton
should be checked.
Parameters
Name | Type | Description |
---|---|---|
checked | Boolean | whether the SimpleRadioButton should be checked. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setEnabled(enabled)
Sets whether the SimpleRadioButton
is enabled.
Parameters
Name | Type | Description |
---|---|---|
enabled | Boolean | whether the SimpleRadioButton should be enabled or disabled. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setFocus(focus)
Explicitly focus/unfocus this SimpleRadioButton
.
Only one widget can have focus at a time, and the widget that does will receive all keyboard events.
Parameters
Name | Type | Description |
---|---|---|
focus | Boolean | whether the SimpleRadioButton should have the current focus. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setHeight(height)
Sets the height of this SimpleRadioButton
.
Parameters
Name | Type | Description |
---|---|---|
height | String | the new height in any CSS unit such as "10px" or "50%". |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setId(id)
Sets the id of this SimpleRadioButton
.
Parameters
Name | Type | Description |
---|---|---|
id | String | the new id, which can be used to retrieve the SimpleRadioButton from
app.getElementById(id). |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setName(name)
Sets the name of the SimpleRadioButton
, which is how it will be referred to when used in a
FormPanel or as a callback element on an event handler.
Parameters
Name | Type | Description |
---|---|---|
name | String | the new name. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setPixelSize(width, height)
Sets the size of this SimpleRadioButton
in pixels.
Parameters
Name | Type | Description |
---|---|---|
width | Integer | the new width in pixels. |
height | Integer | the new height in pixels. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setSize(width, height)
Sets the size of this SimpleRadioButton
.
Parameters
Name | Type | Description |
---|---|---|
width | String | the new width in any CSS unit such as "10px" or "50%". |
height | String | the new height in any CSS unit such as "10px" or "50%". |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setStyleAttribute(attribute, value)
Sets one of this SimpleRadioButton
's style attributes to a new value. Valid attributes are
listed here; the values for each attribute are
the same as those available in CSS style sheets.
// Change the widget's background to black and text color to green.
widget.setStyleAttribute("background", "black")
.setStyleAttribute("color", "green");
Parameters
Name | Type | Description |
---|---|---|
attribute | String | the CSS attribute, in camel-case ("fontSize", not "font-size"), as listed here |
value | String | the CSS value |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setStyleAttributes(attributes)
Sets this SimpleRadioButton
's style attributes. This is a convenience method that is equivalent
to calling setStyleAttribute with every key/value pair in the attributes object. Valid
attributes are listed here; the values for each
attribute are the same as those available in CSS style sheets.
// Change the widget's background to black and text color to green.
widget.setStyleAttributes({background: "black", color: "green"});
Parameters
Name | Type | Description |
---|---|---|
attributes | Object | an object of key/value pairs for the CSS attributes and values to set; valid attributes are listed here |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setStyleName(styleName)
Sets the style name of this SimpleRadioButton
.
This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.
Parameters
Name | Type | Description |
---|---|---|
styleName | String | the new style name. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setStylePrimaryName(styleName)
Sets the primary style name of this SimpleRadioButton
.
This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.
Parameters
Name | Type | Description |
---|---|---|
styleName | String | the new style name. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setTabIndex(index)
Sets the SimpleRadioButton
's position in the tab index.
If more than one widget has the same tab index, each such widget will receive focus in an arbitrary order. Setting the tab index to -1 will cause this widget to be removed from the tab order.
Parameters
Name | Type | Description |
---|---|---|
index | Integer | the new tab index. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setTag(tag)
Sets the text tag of this SimpleRadioButton
.
Parameters
Name | Type | Description |
---|---|---|
tag | String | the new text tag, which can be anything you wish to store with the widget. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setTitle(title)
Sets the hover title of this SimpleRadioButton
.
Not all browsers will show this.
Parameters
Name | Type | Description |
---|---|---|
title | String | the hover title. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setVisible(visible)
Sets whether this SimpleRadioButton
is visible.
Parameters
Name | Type | Description |
---|---|---|
visible | Boolean | whether this SimpleRadioButton should be visible or not. |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.
setWidth(width)
Sets the width of this SimpleRadioButton
.
Parameters
Name | Type | Description |
---|---|---|
width | String | the new width in any CSS unit such as "10px" or "50%". |
Return
SimpleRadioButton
— the SimpleRadioButton
itself, useful for chaining.