HelloJava3Da renders a single, rotating cube : 3D Animation « 3D « Java

Home
Java
1.2D Graphics GUI
2.3D
3.Advanced Graphics
4.Ant
5.Apache Common
6.Chart
7.Class
8.Collections Data Structure
9.Data Type
10.Database SQL JDBC
11.Design Pattern
12.Development Class
13.EJB3
14.Email
15.Event
16.File Input Output
17.Game
18.Generics
19.GWT
20.Hibernate
21.I18N
22.J2EE
23.J2ME
24.JavaFX
25.JDK 6
26.JDK 7
27.JNDI LDAP
28.JPA
29.JSP
30.JSTL
31.Language Basics
32.Network Protocol
33.PDF RTF
34.Reflection
35.Regular Expressions
36.Scripting
37.Security
38.Servlets
39.Spring
40.Swing Components
41.Swing JFC
42.SWT JFace Eclipse
43.Threads
44.Tiny Application
45.Velocity
46.Web Services SOA
47.XML
Java » 3D » 3D Animation 




HelloJava3Da renders a single, rotating cube
HelloJava3Da renders a single, rotating cube

/*
 * @(#)HelloJava3Da.java 1.0 98/11/09 15:07:04
 
 * Copyright (c) 1996-1998 Sun Microsystems, Inc. All Rights Reserved.
 
 * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
 * modify and redistribute this software in source and binary code form,
 * provided that i) this copyright notice and license appear on all copies of
 * the software; and ii) Licensee does not utilize the software in a manner
 * which is disparaging to Sun.
 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
 * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
 * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
 * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
 * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
 * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
 * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
 * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGES.
 
 * This software is not designed or intended for use in on-line control of
 * aircraft, air traffic, aircraft navigation or aircraft communications; or in
 * the design, construction, operation or maintenance of any nuclear facility.
 * Licensee represents and warrants that it will not use or redistribute the
 * Software for such purposes.
 */

import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;

import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.SimpleUniverse;

//   HelloJava3Da renders a single, rotating cube.

public class HelloJava3Da extends Applet {
  public HelloJava3Da() {
    setLayout(new BorderLayout());
    Canvas3D canvas3D = new Canvas3D(null);
    add("Center", canvas3D);

    BranchGroup scene = createSceneGraph();

    // SimpleUniverse is a Convenience Utility class
    SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

    // This will move the ViewPlatform back a bit so the
    // objects in the scene can be viewed.
    simpleU.getViewingPlatform().setNominalViewingTransform();

    simpleU.addBranchGraph(scene);
  // end of HelloJava3Da (constructor)

  public BranchGroup createSceneGraph() {
    // Create the root of the branch graph
    BranchGroup objRoot = new BranchGroup();

    objRoot.addChild(new ColorCube(0.4));

    return objRoot;
  // end of CreateSceneGraph method of HelloJava3Da

  //  The following allows this to be run as an application
  //  as well as an applet

  public static void main(String[] args) {
    Frame frame = new MainFrame(new HelloJava3Da()256256);
  // end of main (method of HelloJava3Da)

// end of class HelloJava3Da



           
       














Related examples in the same category
1.Human AnimationHuman Animation
2.This example creates a 3D fly-over of the city of BostonThis example creates a 3D fly-over of the city of Boston
3.Simple DOOM style navigation of a 3D scene using Java 3DSimple DOOM style navigation of a 3D scene using Java 3D
4.This uses the class SimpleMorphBehaviour to animateThis uses the class SimpleMorphBehaviour to animate
5.Spline AnimationSpline Animation
6.Animation and Interaction - a Bouncing BallAnimation and Interaction - a Bouncing Ball
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.