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The AudioDestinationNode interface represents the end destination of an audio source in a given context — usually the speakers of your device.
AudioDestinationNode has no output (as it is the output, no more AudioNode can be linked to it) and one input. The amount of channels in the input must be between 0 and the maxChannelCount value or an exception is raised.
The AudioDestinationNode of a given AudioContext can be retrieved using the AudioContext.destination property.
- Number of inputs
1 - Number of outputs
0 - Channel count mode
"explicit" - Channel count
2 - Channel interpretation
"speakers"
Properties
Inherits properties from its parent, AudioNode.
-
AudioDestinationNode.maxChannelCount -
Is an
unsigned longdefining the maximum amount of channels that the physical device can handle. The channel count can be set between this value and 0 (both included). IfmaxChannelCountis0, like inOfflineAudioContext, the channel count cannot be changed.
Methods
No specific method; inherits methods from its parent, AudioNode.
Examples
Specifications
| Specification | Status | Comment |
|---|---|---|
| Web Audio API The definition of 'AudioDestinationNode' in that specification. |
Working Draft |
Browser compatibility
| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|
| Basic support | (Yes)webkit | Activated on Nightly only (24) | Not supported | Not supported | ? |
| Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|
| Basic support | Not supported | Activated on Nightly only | Not supported | Not supported | ? |
See also
- Using Web Audio
Document Tags and Contributors
Last updated by:
chrisdavidmills,