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What’s your creative fortune for 2015? Let our playful printable show you the way: http://adobe.ly/1tKa0di pic.twitter.com/cW1q2Tm8uq
15 retweets 16 favoritesA short tutorial on developing an ANE for iOS: http://bit.ly/1wjVbzl pic.twitter.com/lIjTmUVVT1
4 retweets 17 favoritesCheck out @JustinMclean's intro to #ApacheFlex slides (http://bit.ly/1vTCYaw ) & code (http://bit.ly/1vTD1TO ) from #ApacheConEU!
Pink Floyd album cover, a Marvel Superhero, and book deals: Behance's Year In Review: http://bit.ly/1496mDP pic.twitter.com/NikBPLWNwp
1 retweet 2 favoritesWishing a very Merry Christmas to all our fans! Image: http://bit.ly/1CHumfq pic.twitter.com/pUY9yKddwS
7 retweets 7 favoritesHappy holidays from the Flash team! Adobe HQ is closed, but there's always our forums: http://adobe.ly/1Azgn9r pic.twitter.com/ZPY29qVtZn
2 favoritesThis week we're getting nostalgic playing Connegg by Konrad Wójtowicz! http://bit.ly/1CcOWkM pic.twitter.com/G3DYLMnDH3
3 retweets 2 favoritesSuper cool Flash animation. Be sure to hang out until the spider's friend comes along! http://bit.ly/1uWU3zX pic.twitter.com/Wbjx5VZiI3
9 retweets 11 favoritesAngry Birds turns five. Here's what we can learn from the franchise's success: http://bit.ly/1uZysaW pic.twitter.com/0NYmDzs4Gj
4 retweets 5 favoritesCross platform Face Tracking for apps using AS3 or HTML5/JS. Cool. http://bit.ly/1swYT73 pic.twitter.com/iVBfnLS15d
15 retweets 30 favoritesWhat's on your wish list this year? Share this graphic to drop a subtle hint to your friends and family! pic.twitter.com/QKfR66QVp3
1 retweetThis week we're playing Mine Runner by @PaperStreetG!
iOS: http://bit.ly/1wnzWyJ Android: http://bit.ly/1wnzX5E pic.twitter.com/7qACaEsjT0
Design your own wedding bands with the @_niessing web app powered by Away3D (with HTML5 fallback for mobile): http://bit.ly/1GpfLTq
The story of how one game creator re-thought his 5-year-old game and created something new: http://bit.ly/1x2xFMe pic.twitter.com/rINKLtsF1Y
3 retweets 7 favoritesQuick Voxel Engine WIP Test using @AdobeFlash @away3d #gamedev #minecraft infinite terrain using threads pic.twitter.com/aYlTNBq8KW
.@aymericlamboley shares his experience being agile with Flash Pro for Mission Eau: http://bit.ly/1qq7gFJ pic.twitter.com/khOFrg0iDs
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