Swing worker Example : Swing Utilities « Swing JFC « Java

Home
Java
1.2D Graphics GUI
2.3D
3.Advanced Graphics
4.Ant
5.Apache Common
6.Chart
7.Class
8.Collections Data Structure
9.Data Type
10.Database SQL JDBC
11.Design Pattern
12.Development Class
13.EJB3
14.Email
15.Event
16.File Input Output
17.Game
18.Generics
19.GWT
20.Hibernate
21.I18N
22.J2EE
23.J2ME
24.JavaFX
25.JDK 6
26.JDK 7
27.JNDI LDAP
28.JPA
29.JSP
30.JSTL
31.Language Basics
32.Network Protocol
33.PDF RTF
34.Reflection
35.Regular Expressions
36.Scripting
37.Security
38.Servlets
39.Spring
40.Swing Components
41.Swing JFC
42.SWT JFace Eclipse
43.Threads
44.Tiny Application
45.Velocity
46.Web Services SOA
47.XML
Java » Swing JFC » Swing Utilities 




Swing worker Example
    

import javax.swing.*;
import java.awt.event.ActionEvent;

public class SwingWorkerExample extends JPanel {
    private JLabel statusArea;
    private DefaultListModel listModel;

    public SwingWorkerExample() {
        JButton button = new JButton(new LongRunningModelFillAction());
        add(button);

        JList list = new JList();
        this.listModel = new DefaultListModel();
        this.listModel.addElement("An Empty List Model");
        list.setModel(listModel);
        add(new JScrollPane(list));

        add(new JLabel("Status:"));
        this.statusArea = new JLabel();
        add(this.statusArea);
    }

    private class LongRunningModelFillAction extends AbstractAction {
        public LongRunningModelFillAction() {
            super("Fill Model");
        }

        public void actionPerformed(ActionEvent e) {
            PopulationWorker populationWorker = new PopulationWorker();
            populationWorker.start();
        }
    }

    private class PopulationWorker extends SwingWorker {
        public Object construct() {
            Object[] values = new Object[100];
            for (int i = 1; i <= 100; i++) {
                values[i - 1"Value" + i;


                if ((i % 10== 0) {
                    final int progress = i;
                    SwingUtilities.invokeLater(new Runnable() {
                        public void run() {
                            SwingWorkerExample.this.statusArea.setText("Calculated " + progress);
                        }
                    });
                }
                try {
                    Thread.sleep(50);
                catch (InterruptedException e) {
                }
            }
            return values;
        }

        public void start() {
            SwingWorkerExample.this.listModel.removeAllElements();
            SwingWorkerExample.this.listModel.addElement("Calculating...");
            super.start();
        }

        public void finished() {
            SwingWorkerExample.this.statusArea.setText("");
            SwingWorkerExample.this.listModel.removeAllElements();
            Object[] values = (Object[]) getValue();
            for (int i = 0; i < values.length; i++) {
                SwingWorkerExample.this.listModel.addElement(values[i]);
            }
        }
    }
    public static void main(String[] a){
      JFrame f = new JFrame();
      f.setDefaultCloseOperation(1);
      f.add(new SwingWorkerExample());
      f.pack();
      f.setVisible(true);
    

}


/*
 * $Id: SwingWorker.java,v 1.1.1.1 2004/06/16 01:43:39 davidson1 Exp $
 *
 * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle,
 * Santa Clara, California 95054, U.S.A. All rights reserved.
 */


/**
 * This is the 3rd version of SwingWorker (also known as
 * SwingWorker 3), an abstract class that you subclass to
 * perform GUI-related work in a dedicated thread.  For
 * instructions on using this class, see:
 
 * http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html
 *
 * Note that the API changed slightly in the 3rd version:
 * You must now invoke start() on the SwingWorker after
 * creating it.
 */
abstract class SwingWorker {
    private Object value;  // see getValue(), setValue()
    private Thread thread;

    /** 
     * Class to maintain reference to current worker thread
     * under separate synchronization control.
     */
    private static class ThreadVar {
        private Thread thread;
        ThreadVar(Thread t) { thread = t; }
        synchronized Thread get() { return thread; }
        synchronized void clear() { thread = null}
    }

    private ThreadVar threadVar;

    /** 
     * Get the value produced by the worker thread, or null if it 
     * hasn't been constructed yet.
     */
    protected synchronized Object getValue() { 
        return value; 
    }

    /** 
     * Set the value produced by worker thread 
     */
    private synchronized void setValue(Object x) { 
        value = x; 
    }

    /** 
     * Compute the value to be returned by the <code>get</code> method. 
     */
    public abstract Object construct();

    /**
     * Called on the event dispatching thread (not on the worker thread)
     * after the <code>construct</code> method has returned.
     */
    public void finished() {
    }

    /**
     * A new method that interrupts the worker thread.  Call this method
     * to force the worker to stop what it's doing.
     */
    public void interrupt() {
        Thread t = threadVar.get();
        if (t != null) {
            t.interrupt();
        }
        threadVar.clear();
    }

    /**
     * Return the value created by the <code>construct</code> method.  
     * Returns null if either the constructing thread or the current
     * thread was interrupted before a value was produced.
     
     @return the value created by the <code>construct</code> method
     */
    public Object get() {
        while (true) {  
            Thread t = threadVar.get();
            if (t == null) {
                return getValue();
            }
            try {
                t.join();
            }
            catch (InterruptedException e) {
                Thread.currentThread().interrupt()// propagate
                return null;
            }
        }
    }


    /**
     * Start a thread that will call the <code>construct</code> method
     * and then exit.
     */
    public SwingWorker() {
        final Runnable doFinished = new Runnable() {
           public void run() { finished()}
        };

        Runnable doConstruct = new Runnable() { 
            public void run() {
                try {
                    setValue(construct());
                }
                finally {
                    threadVar.clear();
                }

                SwingUtilities.invokeLater(doFinished);
            }
        };

        Thread t = new Thread(doConstruct);
        threadVar = new ThreadVar(t);
    }

    /**
     * Start the worker thread.
     */
    public void start() {
        Thread t = threadVar.get();
        if (t != null) {
            t.start();
        }
    }
}

           
         
    
    
    
  














Related examples in the same category
1.Swing Utilities getWindowAncestor
2.Swing invoke and wait
3.Swing invoke later
4.Getting the JFrame of a Component
5.Convert a coordinate relative to a component's bounds to screen coordinates
6.Convert a coordinate on a screen to a coordinate relative to a component's bounds
7.Handle long-running tasks in a Swing application
8.Center that window on the given desktop.
9.Returns the usable area of the screenReturns the usable area of the screen
10.Converts a Swing key stroke descriptor to a familiar Emacs-like nameConverts a Swing key stroke descriptor to a familiar Emacs-like name
11.Get Owning Frame for Component
12.Get Screen Bounds For
13.Get Top Frame
14.Get Top Level Ancestor
15.Change the sizes of all the passed buttons to be the size of the largest one.
16.Using SwingUtilities.updateComponentTreeUI to update UI by platform settingsUsing SwingUtilities.updateComponentTreeUI to update UI by platform settings
17.Repaints the parent of the given component.
18.Gets the root pane of the given component.
19.Gets the root pane of the window.
20.Gets the layered pane of the window of the given component.
21.Gets the content pane of the given window.
22.Verifies if the given point is visible on the screen.
23.Determines if the component is visible in its window at the given screen location.
java2s.com  | Contact Us | Privacy Policy
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.