From BlenderWiki
Offline version
A PDF and an ODT of the entire tutorial (43 pages) is now available for offline viewing! You can download it here:
PDF version, 27 Sept 2006, (1.35 MB) OpenOffice version, 27 Sept 2006, (1.6 MB) |
Physical Simulation
Basic Physics and Math
- Basics of Math and Physics
- Vectors
- Particle Simulation
- Fluid Simulation
- Physics of deformable bodies
- Further information
Fluid simulation
- The Basics
- Example of a fluid type in a collision with a cube
- Example of a inflow-outflow setup
- Fine tuning of properties
Softbodies
- The Basics
- Towel falling onto table
- Animating a soft block hitting a wall
- Simulating a flag in a pole
- Fine Tuning of Properties and Hints
Particles
- Introduction
- Particle Interaction
- Simulating sparkles
- Emitting objects as particles
- Good links to follow