#include <iostream.h> template<class T> class Node { friend LinkedStack<T>; private: T data; Node<T> *link; }; template<class T> class LinkedStack { public: LinkedStack() {top = 0;} ~LinkedStack(); int IsEmpty() const {return top == 0;} T Top() const; LinkedStack<T>& Add(const T& x); LinkedStack<T>& Delete(T& x); private: Node<T> *top; }; template<class T> LinkedStack<T>::~LinkedStack() {// Stack destructor.. Node<T> *next; […]
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