TestFlight
TestFlight App running on iPhone
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| Developer(s) | Apple Inc. |
|---|---|
| Operating system | iOS |
| Type | Application testing service |
| License | Freeware |
| Website | developer |
TestFlight is an online service for over-the-air installation and testing of mobile applications, currently owned by Apple Computer and only offered to developers within the iOS Developer Program.[1][2][3] Developers signed up with the service to distribute applications to internal or external beta testers, who could subsequently send feedback about the application to developers.[4][5][6] The TestFlight SDK additionally allowed developers to receive remote logs, crash reports and tester feedback.[7]
Contents
Features[edit]
TestFlight initially supported testing of Android and iOS applications, but since March 2014, Apple has retracted support for Android.[8][9] As of 2015, applications must be published for TestFlight using Xcode, and testers must be invited using iTunes Connect.[4] After invitation, up to 25 internal testers (via TestFlight) and 1,000 external beta testers (via the App Store) can download and test the application build.[4] Testers may be grouped and separate builds created for each group.[4] The TestFlight application for iOS notifies testers when new builds are available, features to focus on, and enables sending of feedback.[4]
History[edit]
TestFlight was founded by Benjamin Satterfield and Trystan Kosmynka on December 23, 2010, and was designed as a single platform to test mobile applications on Android and iOS devices.[10][11] It was acquired by Burstly in March, 2012, and thereby gained the resources necessary to launch TestFlight Live.[10][11] TestFlight Live enabled developers to receive install rates, purchase rates and other monetization data from final builds of the application, even after beta testing concluded.[10]
In 2011, Burstly raised $7.3 million from Upfront Ventures, Rincon Venture Partners, Softbank Capital and others.[9] Apple Inc. acquired Burstly in February 2014, and terminated support for Android as of March 2014.[8][9] Apple also shut down FlightPath (a mobile analytics solution and a replacement to TestFlight Live) and SkyRocket (a mobile application monetization platform) the same month.[9][12]
References[edit]
- ^ Developing Enterprise iOS Applications: iPhone and iPad Apps for Companies, O'Reilly Media, Inc., 12-Dec-2011
- ^ Apple confirms that it has acquired TestFlight creator Burstly, TheNextWeb
- ^ TestFlight has moved, Apple Computer
- ^ a b c d e TestFlight Beta Testing, Apple Computer
- ^ Architecting Mobile Solutions for the Enterprise, O'Reilly Media, Inc., 14-May-2012
- ^ Swift Development with Cocoa: Developing for the Mac and IOS App Stores, O'Reilly Media, Inc., 10-Dec-2014
- ^ Game Development for iOS with Unity3D, CRC Press, 26-Jul-2012
- ^ a b Apple to close the old standalone TestFlight beta testing service next month, TheNextWeb
- ^ a b c d TestFlight Owner Burstly Acquired By Apple, TechCrunch
- ^ a b c TestFlight, CrunchBase
- ^ a b Why Did TestFlight Sell To Burstly? “We Couldn’t Change The App Ecosystem Alone”, TechCrunch
- ^ After Apple Acquisition, Burstly’s SkyRocket Users Get 90-Day Notice, TechCrunch
See also[edit]
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