OpenFL
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| Developer(s) | OpenFL Technologies LLC[1] |
|---|---|
| Initial release | 30 May 2013[2] |
| Operating system | Microsoft Windows, Mac OS X, Linux, iOS, Android, BlackBerry OS, Firefox OS, Tizen[3][2] |
| Type | Software framework |
| License | MIT License[2] |
| Website | openfl |
OpenFL is a free and open source software framework and platform for the creation of multi-platform applications and video games.[4][5] OpenFL programs are written in a single language (Haxe) and may be published to Flash movies, or standalone applications for Microsoft Windows, Mac OS X, Linux, iOS, Android, BlackBerry OS, Firefox OS, HTML5 and Tizen.[3][2]
OpenFL is designed to mimic Adobe Flash Player, and provides much of the same functionality and API.[2][5] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs.[5]
Notable mobile video games developed with OpenFL include the BAFTA-award-winning game Papers, Please, the PlayStation Mobile game Rymdkapsel, and Lightbot.[5][6][7]
Although OpenFL is built on the Haxe language, no member of the Haxe core team has contributed to OpenFL, and they are not affiliated in any way.
NME[edit]
NME is an open-source video game and application framework and the predecessor of OpenFL.[8] NME supports iOS, Android, BlackBerry, Microsoft Windows, Mac OS X, Linux, Flash Player and HTML5, with legacy compatibility for webOS.[9]
The NME API is similar to the Graphics API of Adobe Flash Player. NME is an alternative to Adobe Flash Player, and uses C++ and OpenGL. NME uses the Haxe programming language which compiles source code to C++, SWF bytecode or Javascript.[10]
NME was first released in March 1, 2007 under the MIT License, and the last version was 5.2.13, released in January 15, 2015.
References[edit]
- ^ Introducing OpenFL Technologies, Joshua Granick Blog
- ^ a b c d e Introducing OpenFL, Joshua Granick Blog
- ^ a b OpenFL Homepage, Official Website
- ^ "Introduction to OpenFL". Haxe Flixel. Retrieved 23 December 2014.
- ^ a b c d Flash is dead, long live OpenFL!, Gamasutra
- ^ OpenFL Showcase, Official Website
- ^ Developer Spotlight: Danny Yaroslavski, OpenFL
- ^ "OpenFl". Retrieved October 28, 2014.
- ^ "NME". June 2013.
- ^ "Haxe Intro". Retrieved May 8, 2012.
See also[edit]
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