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Windows AuthenticatorWinAuth is a portable, open-source Authenticator for Windows that provides a time-based RFC 6238 authenticator and common implementations, such as the Google Authenticator. WinAuth can be used with many Bitcoin trading websites as well as supporting Battle.net (World of Warcraft, Hearthstone, Diablo III), Guild Wars 2, Glyph (Rift and ArcheAge), WildStar and RuneScape. Migration to GitHub - Google Code is closing downGoogle have announced that the project hosting at Google Code is being closed down in January 2016. The WinAuth project will continue. The source code and issue tracking have already been migrated over to GitHub at https://github.com/cdmackie/winauth. Please visit that project for the latest information. This page will no longer be available at the end of 2015. Pre-built binaries are available for download at WinAuth.com WinAuth 3.1WinAuth provides an alternative solution to combine various two-factor authenticator services in one convenient place. Download Latest Version (WinAuth-3.1.8)
Features include:
Visit WinAuth.com for more information. Download Latest VersionUse the following link to download the latest version of WinAuth, or go to the downloads page on winauth.com. Download WinAuth-3.1.8.zip Requires Microsoft .Net 4.0 To use:
Changes: 3.1.8 RELEASE (2014-08-29)
3.1.6 RELEASE (2014-07-14)
To compile and build from source:
Upgrading from WinAuth 2.xWhen you first run WinAuth, it will check for an existing authenticator from any previous version 2.x, and will prompt you to import. You can either do this immediately or choose to do it later. When importing, a copy of your authenticator is made and stored, ensuring that your previous file is not changed. In this way, WinAuth 3.0 can be run alongside the previous WinAuth 2.x. If you have multiple authenticators from version 2.x, you can use the Add button to import each one. COMMON QUESTIONSIs it secure? Is it safe?All authenticators just provide another layer of security. None are 100% effective. A physical/keychain device is by far the best protection. Although still subject to any man-in-the-middle attack, there is no way to get at the secret key stored within it. If you are at all concerned, get one of these. An iPhone app or app on a non-rooted Android device is also secure. There is no way to get at the secret key stored on the device, however, some apps provides way to export the key that could compromise your authenticator if you do not physically protect your phone. Also if those apps backup their data elsewhere, that data could be vulnerable. A rooted-Android phone can have your secret key read off it by an app with access. Some apps also do not encrypt the keys and so this should be considered risky. WinAuth stores you secret key in an encrypted file on your computer. Whilst it cannot therefore provide the same security as a separate physical device, as much as possible has been done to protect the key on your machine. As above, physical access to your machine would be the only way to compromise any authenticator. I'm concerned this might be a virus / malware / keyloggerWinAuth has been around and used since mid-2010 and has been downloaded by thousands of users. It has always been open-source allowing everyone to inspect and review the code. A binary is provided, but the source code is always released simultaneously so that you can review the code and build it yourself. No personal information is sent out to any other 3rd party servers. It never even sees your account information, only your authenticator details. There are no other executables installed on your machine. There is no installer doing things you are unable to monitor. WinAuth is portable so you can just run it from anywhere. I found WinAuth on another website, is it the same thing?WinAuth source code is uploaded to Google code at http://code.google.com/p/winauth and pre-built binaries and installers are on winauth.com. It is not published anywhere else, so please do not download any other programs claiming to be WinAuth. Battle.netIs this against the TOS (Terms of Service)? Could I get banned?No. Whlist Blizzard does not support or endorse WinAuth, they are not against its use. "As you may have already seen from the small related section on the creator's website, you can use the program if you wish, but I should make clear that we obviously won't endorse it nor support or encourage its use." (source) Will it work with Mists of Pandaria or Diablo III?WinAuth provides security for your Battle.net account and so can secure any games that make use of authenticator. This includes all version of World of Warcraft, Starcraft 2 and Diablo III. When I add an authenticator it asking for a 10 digit serial number, but WinAuth is showing a 12 or 14 digit number?There are two different types of authenticator: the physical keychain device and the Mobile authenticator. WinAuth works like the Mobile Authenticator, so you must make sure that is the one you are adding to your Battle.Net account. Do I need to have the existing Mobile Authenticator app or keychain to use WinAuth?No. WinAuth is completely independent and can register a new authenticator code with the Battle.Net servers. You don't need to have or have used the official app beforehand. Where does WinAuth save my authenticator information?Unlike some other authenticator applications, WinAuth does not store/send your information to any 3rd party servers. Your authenticator is saved in a file in a location that you specify. Optionally a backup can be made and emailed to you, however, this is really now redundant given the addition of the new Restore feature. I created an authenticator with WinAuth. Can I switch to using the iPhone/Android app?With the Restore feature added in the official app, you can copy your authenticator between devices. In WinAuth, use the menu to show the "Restore Code" and then that can be added into the official app. Of course, this means you can also copy your official app authenticator to WinAuth, by getting the Restore code and then using the "Restore..." feature in WinAuth. More InformationAll trademarks are recognised, including but not limited to:
AuthorWinAuth was written by Colin Mackie. Copyright (C) 2010-2014. LicenseThis program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/. |