Interface design
From Wikipedia, the free encyclopedia
Interface design deals with the process of developing a method for two (or more) modules in a system to connect and communicate. These modules can apply to hardware, software or the interface between a user and a machine.[1][2][3] An example of a user interface could include a GUI, a control panel for a nuclear power plant,[4] or even the cockpit of an aircraft.[5]
In systems engineering, all the inputs and outputs of a system, subsystem, and its components are often listed in an interface control document as part of the requirements of the engineering project.[6]
The development of a user interface is a unique field. More information can be found on the subject here: User interface design
References[edit]
- ^ "CMMI® for Development, Version 1.3". Carnegie Mellon. p. 385. Retrieved 28 June 2011.
- ^ Mark Sanders; Ernest McCormick (1997). Human Factors in Engineering and Design (7th ed.). McGraw Hill. pp. 11–21. ISBN 0-07-054901-X.
- ^ "NASA Software Engineering Requirements". NASA Software Engineering Requirements. NASA. Retrieved 28 June 2011.
- ^ E.E. Shultz; G.L. Johnson. "User interface design in safety parameter display systems: direction for enhancement". Lawrence Livermore Nat. Lab. Retrieved 28 June 2011.
- ^ Lance Sherry; Peter Polson; Michael Feary. "DESIGNING USER-INTERFACES FOR THE COCKPIT:". Society of Automotive Engineers. Retrieved 28 June 2011.
- ^ "NASA Software Engineering Requirements". NASA Software Engineering Requirements. NASA. Retrieved 28 June 2011.