#include <iostream.h> #include <stdlib.h> #include<constream.h> #define FALSE 0 #define TRUE 1 struct AVLNode { int data ; int balfact ; AVLNode *left ; AVLNode *right ; } ; class avltree { private : AVLNode *root ; public : avltree( ) ; AVLNode* insert ( int data, int *h ) ; static AVLNode* buildtree ( AVLNode *root, int data, int *h ) ; void display( AVLNode *root ) ; AVLNode* deldata ( AVLNode* root, int data, int *h ) ; static AVLNode* del ( AVLNode *node, AVLNode* root, int *h ) ; static AVLNode* balright ( AVLNode *root, int *h ) ; static AVLNode* balleft ( AVLNode* root, int *h ) ; void setroot ( AVLNode *avl ) ; ~avltree( ) ; static void deltree ( AVLNode *root ) ; } ; avltree :: avltree( ) { root = NULL ; } AVLNode* avltree :: insert ( int data, int *h ) { root = buildtree ( root, data, h ) ; return root ; } AVLNode* avltree :: buildtree ( AVLNode *root, int data, int *h ) { AVLNode *node1, *node2 ; if ( root == NULL ) { root = new AVLNode ; root -> data = data ; root -> left = NULL ; root -> right = NULL ; root -> balfact = 0 ; *h = TRUE ; return ( root ) ; } if ( data < root -> data ) { root -> left = buildtree ( root -> left, data, h ) ; // If left subtree is higher if ( *h ) { switch ( root -> balfact ) { case 1 : node1 = root -> left ; if ( node1 -> balfact == 1 ) { cout << "\nRight rotation." ; root -> left = node1 -> right ; node1 -> right = root ; root -> balfact = 0 ; root = node1 ; } else { cout << "\nDouble rotation, left then right." ; node2 = node1 -> right ; node1 -> right = node2 -> left ; node2 -> left = node1 ; root -> left = node2 -> right ; node2 -> right = root ; if ( node2 -> balfact == 1 ) root -> balfact = -1 ; else root -> balfact = 0 ; if ( node2 -> balfact == -1 ) node1 -> balfact = 1 ; else node1 -> balfact = 0 ; root = node2 ; } root -> balfact = 0 ; *h = FALSE ; break ; case 0 : root -> balfact = 1 ; break ; case -1 : root -> balfact = 0 ; *h = FALSE ; } } } if ( data > root -> data ) { root -> right = buildtree ( root -> right, data, h ) ; if ( *h ) { switch ( root -> balfact ) { case 1 : root -> balfact = 0 ; *h = FALSE ; break ; case 0 : root -> balfact = -1 ; break ; case -1 : node1 = root -> right ; if ( node1 -> balfact == -1 ) { cout << "\nLeft rotation." ; root -> right = node1 -> left ; node1 -> left = root ; root -> balfact = 0 ; root = node1 ; } else { cout << "\nDouble rotation, right then left." ; node2 = node1 -> left ; node1 -> left = node2 -> right ; node2 -> right = node1 ; root -> right = node2 -> left ; node2 -> left = root ; if ( node2 -> balfact == -1 ) root -> balfact = 1 ; else root -> balfact = 0 ; if ( node2 -> balfact == 1 ) node1 -> balfact = -1 ; else node1 -> balfact = 0 ; root = node2 ; } root -> balfact = 0 ; *h = FALSE ; } } } return ( root ) ; } void avltree :: display ( AVLNode* root ) { if ( root != NULL ) { display ( root -> left ) ; cout << root -> data << "\t" ; display ( root -> right ) ; } } AVLNode* avltree :: deldata ( AVLNode *root, int data, int *h ) { AVLNode *node ; if ( root -> data == 13 ) cout << root -> data ; if ( root == NULL ) { cout << "\nNo such data." ; return ( root ) ; } else { if ( data < root -> data ) { root -> left = deldata ( root -> left, data, h ) ; if ( *h ) root = balright ( root, h ) ; } else { if ( data > root -> data ) { root -> right = deldata ( root -> right, data, h ) ; if ( *h ) root = balleft ( root, h ) ; } else { node = root ; if ( node -> right == NULL ) { root = node -> left ; *h = TRUE ; delete ( node ) ; } else { if ( node -> left == NULL ) { root = node -> right ; *h = TRUE ; delete ( node ) ; } else { node -> right = del ( node -> right, node, h ) ; if ( *h ) root = balleft ( root, h ) ; } } } } } return ( root ) ; } AVLNode* avltree :: del ( AVLNode *succ, AVLNode *node, int *h ) { AVLNode *temp = succ ; if ( succ -> left != NULL ) { succ -> left = del ( succ -> left, node, h ) ; if ( *h ) succ = balright ( succ, h ) ; } else { temp = succ ; node -> data = succ -> data ; succ = succ -> right ; delete ( temp ) ; *h = TRUE ; } return ( succ ) ; } AVLNode* avltree :: balright ( AVLNode *root, int *h ) { AVLNode *temp1, *temp2 ; switch ( root -> balfact ) { case 1 : root -> balfact = 0 ; break ; case 0 : root -> balfact = -1 ; *h = FALSE ; break ; case -1 : temp1 = root -> right ; if ( temp1 -> balfact <= 0 ) { cout << "\nLeft rotation." ; root -> right = temp1 -> left ; temp1 -> left = root ; if ( temp1 -> balfact == 0 ) { root -> balfact = -1 ; temp1 -> balfact = 1 ; *h = FALSE ; } else { root -> balfact = temp1 -> balfact = 0 ; } root = temp1 ; } else { cout << "\nDouble rotation, right then left." ; temp2 = temp1 -> left ; temp1 -> left = temp2 -> right ; temp2 -> right = temp1 ; root -> right = temp2 -> left ; temp2 -> left = root ; if ( temp2 -> balfact == -1 ) root -> balfact = 1 ; else root -> balfact = 0 ; if ( temp2 -> balfact == 1 ) temp1 -> balfact = -1 ; else temp1 -> balfact = 0 ; root = temp2 ; temp2 -> balfact = 0 ; } } return ( root ) ; } AVLNode* avltree :: balleft ( AVLNode *root, int *h ) { AVLNode *temp1, *temp2 ; switch ( root -> balfact ) { case -1 : root -> balfact = 0 ; break ; case 0 : root -> balfact = 1 ; *h = FALSE ; break ; case 1 : temp1 = root -> left ; if ( temp1 -> balfact >= 0 ) { cout << "\nRight rotation." ; root -> left = temp1 -> right ; temp1 -> right = root ; if ( temp1 -> balfact == 0 ) { root -> balfact = 1 ; temp1 -> balfact = -1 ; *h = FALSE ; } else { root -> balfact = temp1 -> balfact = 0 ; } root = temp1 ; } else { cout << "\nDouble rotation, left then right." ; temp2 = temp1 -> right ; temp1 -> right = temp2 -> left ; temp2 -> left = temp1 ; root -> left = temp2 -> right ; temp2 -> right = root ; if ( temp2 -> balfact == 1 ) root -> balfact = -1 ; else root -> balfact = 0 ; if ( temp2-> balfact == -1 ) temp1 -> balfact = 1 ; else temp1 -> balfact = 0 ; root = temp2 ; temp2 -> balfact = 0 ; } } return ( root ) ; } void avltree :: setroot ( AVLNode *avl ) { root = avl ; } avltree :: ~avltree( ) { deltree ( root ) ; } void avltree :: deltree ( AVLNode *root ) { if ( root != NULL ) { deltree ( root -> left ) ; deltree ( root -> right ) ; } delete ( root ) ; } void main( ) { avltree at ; AVLNode *avl = NULL ; int h ; clrscr(); avl = at.insert ( 20, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 6, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 29, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 5, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 12, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 25, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 32, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 10, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 15, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 27, &h ) ; at.setroot ( avl ) ; avl = at.insert ( 13, &h ) ; at.setroot ( avl ) ; cout << endl << "AVL tree:\n" ; at.display ( avl ) ; avl = at.deldata ( avl, 20, &h ) ; at.setroot ( avl ) ; avl = at.deldata ( avl, 12, &h ) ; at.setroot ( avl ) ; cout << endl << "AVL tree after deletion of a node:\n" ; at.display ( avl ) ; getch(); } |
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I dont understand how the balance factor is implemented in this program? I am trying to understand but can’t seem to figure out how it is calculated. Any help?
Thanks
it was gud
this code is copied from Yashwant kanethkar’s book!!!
Muuuuuunnnnnnnnnaaaaaaaaahhhhhhh………………………….(Kiss sound….)
Great Code Thanks.. it really help us…..
wht is case 1 0 and -1 i dnt get it
copied from kanetkars book.fraud
Copying from a book and presenting it as your own is uncool. It may be great code (and good minds may think alike), but without proper citation, that is academic plagiarism. Careers can be destroyed by such nonsense.