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ES6 In Depth: Collections
ES6 In Depth is a series on new features being added to the JavaScript programming language in the 6th Edition of the ECMAScript standard, ES6 for short. Earlier this week, the ES6 specification, officially titled ECMA-262, 6th Edition, ECMAScript 2015 Language Specification, cleared the final hurdle and was approved as ...
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ES6 In Depth: Using ES6 today with Babel and Broccoli
ES6 In Depth is a series on new features being added to the JavaScript programming language in the 6th Edition of the ECMAScript standard, ES6 for short. ES6 is here, and people are already talking about ES7, what the future holds, and what shiny features a new standard can offer. ...
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ES6 In Depth – Symbols
ES6 In Depth is a series on new features being added to the JavaScript programming language in the 6th Edition of the ECMAScript standard, ES6 for short. What are ES6 symbols? Symbols are not logos. They’re not little pictures you can use in your code. let 😻 = 😺 × ...
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Build an HTML5 game—and distribute it
Last year, Mozilla and Humble Bundle brought great indie titles like FTL: Faster Than Light, Voxatron, and others to the Web through the Humble Mozilla Bundle promotion. This year we plan to go even bigger with developments in JavaScript such as support for SIMD and SharedArrayBuffer. Gaming on the Web ...
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The state of Web Components
Web Components have been on developers’ radars for quite some time now. They were first introduced to the world by Dimitri Glazkov and Alex Komoroske at Google IO 2012. The concept shook the community up and became the topic of many future talks and discussions. In 2013 a Web Components-based ...