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MoCap Studio Fun + Other Updates
Life is Feudal

MoCap Studio Fun + Other Updates

Sep 4, 2015 Life is Feudal News 0 comments

We’ve taken a big step in making our character animations come alive using motion capture technology!

Desert Zone 76 - Monthly Update #1
Desert Zone 76

Desert Zone 76 - Monthly Update #1

Sep 4, 2015 Desert Zone 76 News 0 comments

First update on indieDB Introduction and Game Progress Update.

Release Date Announcement!
Concrete Jungle

Release Date Announcement!

Sep 4, 2015 Concrete Jungle News 0 comments

Mark your calendars! Concrete Jungle will be released September 23rd!

Automating Action & Reaction
Epistory

Automating Action & Reaction

Sep 4, 2015 Epistory News 0 comments

A tale of candy distribution. Follow me as I describe how we automate the reactions from player actions in Epistory.

 Features trailer,Support our Steam Greenlight,Kickstarter,working on V0.03demo!
Indie Game Battle

Features trailer,Support our Steam Greenlight,Kickstarter,working on V0.03demo!

Sep 4, 2015 Indie Game Battle News 0 comments

In this new,news update i tell you guys about: Our features trailer, Steam greenlight, Kickstarter, working on V0.03 demo!

Dev Log: Storm Buildings
Kenshi

Dev Log: Storm Buildings

Sep 4, 2015 Kenshi News 3 comments

Now that the big bug fixing phase is over, we'll get back to the dev blogs... Here are a few little things we’ve been working on lately.

Using Sprite Sheets with Wave Engine 2.0

Using Sprite Sheets with Wave Engine 2.0

Sep 4, 2015 Wave Engine News 0 comments

As part of the plan of Wave Engine 2.0 to check over its features and following a process to constantly improve them, the new Wave Visual Editor gave...

KINGDOMS - Beta-testing starts tomorrow!
Kingdoms

KINGDOMS - Beta-testing starts tomorrow!

Sep 4, 2015 Kingdoms News 0 comments

News from IndieGoGo; Important info for all testers; Video with dialog system.

Beats Of Fury, An upcoming action musical game
Beats Of Fury

Beats Of Fury, An upcoming action musical game

Sep 4, 2015 Beats Of Fury News 0 comments

Bubble Head Games announces the Rythmn game Beats of Fury,it is a musical game in which you have to hit the evil beats producing the best of music, it's...

Week 29 - Health/Bullets and Shields - Oh My!!
ChopperSquad X

Week 29 - Health/Bullets and Shields - Oh My!!

Sep 4, 2015 ChopperSquad X News 0 comments

The "I Can See the Light" Update. This weeks visual update brings us one step closer to enemy contact.

End of Summer Update - Alpha 7 Released + EVO and SmashCon
Combat Core

End of Summer Update - Alpha 7 Released + EVO and SmashCon

Sep 4, 2015 Combat Core News 0 comments

Latest update on Combat Core development, progress on Mist, and EVO + Smashcon.

Life in Bunker on Kickstarter
Life In Bunker [LIB]

Life in Bunker on Kickstarter

Sep 4, 2015 Life In Bunker [LIB] News 1 comment

Hey everyone, there is a ton of news piled up since the last update and I'm eager to share them.

Raven Red, level design
Raven Red

Raven Red, level design

Sep 3, 2015 Raven Red News 4 comments

Level design aspects and a story of my first time. Loosing your level designing virginity is facinating !

FMC: Lore entry #002 "Generals of the C.P.A. Alliance."
Full Metal Combat

FMC: Lore entry #002 "Generals of the C.P.A. Alliance."

Sep 3, 2015 Full Metal Combat News 0 comments

This post gives you a brief introduction to the 5 Generals of the C.P.A. Alliance that are featured in the FMC: Generals game. Also included is a 3D look...

Derelict - New Heavy soldier
Derelict iOS

Derelict - New Heavy soldier

Sep 3, 2015 Derelict iOS News 2 comments

We remodelled the Heavy soldier's armor. We have new Heavy SFX to go along with the new armor. Its all pretty cool! Come check it out!

Major Update: Procedurally generated planets, new starting planet and swimming
Empyrion - Galactic Survival

Major Update: Procedurally generated planets, new starting planet and swimming

Sep 3, 2015 Empyrion - Galactic Survival News 0 comments

Pre-Alpha 3.0.0 has been released: Procedurally generated planets, new starting planet, swimming, take off helmet and much more features + bug fixes.

Food, Nutrition, and Starvation
Brunelleschi

Food, Nutrition, and Starvation

Sep 3, 2015 Brunelleschi News 0 comments

Some information on Food, Meal Planning, Eating, and how it can affect life in Brunelleschi: Age of Architects.

Bounty - Devlog - Update 16
Bounty

Bounty - Devlog - Update 16

Sep 3, 2015 Bounty News 0 comments

This week, we have some new characters that have been developed in our absence. Welcome back to the world of Bounty.

August Update
Deep Space Settlement

August Update

Sep 3, 2015 Deep Space Settlement News 0 comments

Update on the latest development from the month of August: Local grid, debug phase & more ship components!

State of Extinction Announcement!
State of Extinction

State of Extinction Announcement!

Sep 3, 2015 State of Extinction News 0 comments

I am proud to announce what’s been cooking in the cave for a while now! Through countless blood, sweat and tears we are glad to officially announce...

Introducing: Starshard
Starshard

Introducing: Starshard

Sep 3, 2015 Starshard News 1 comment

Hello all! If you’re reading this and did not wander in by accident, then we must be doing something right. Welcome to the beginnings of our humble...

Alpha 3 Release: It's a trap!
Cogmind

Alpha 3 Release: It's a trap!

Sep 3, 2015 Cogmind News 2 comments

Cogmind's biggest release since launch, adding a major new mechanic and the first batch of new alpha content.

September progress
Global Conflagration

September progress

Sep 3, 2015 Global Conflagration News 0 comments

Finalizing the EU visual style along with some nice new features.

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