How to Retexture on Roblox
Are you looking forward to create a brand new re-texture on Roblox? Looking to get it published so you can have fun and even get a copy of your own? Learn to retexture so you can create your own Roblox designs right now!
Steps
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1Open ROBLOX Studio in your Start Menu.Ad
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2Open a blank page.
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3Make sure you have the Command Bar open. If you don't, read more in the Tips.
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4You can no longer use InsertContent(Method), so use this in the command bar: game:GetObjects("rbxassetid://asset id")[1].Parent = Workspace
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5
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6You should now see the hat/gear. If you don't, you have to look around, check in the Workspace for the hat/tool, or you didn't do it correctly.
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7Press the + buttons until you get to "Hat/Tool">"Handle">"Mesh".
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8In "Mesh", look at "TextureID". Copy the last numbers of them.
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9Take those numbers and go back to that hat/gear on the website. Change the last numbers to the copied numbers.
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10You should see the image of the hat/gear. Right click and save it as a picture.
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11Edit it in whatever paint system you use (I use paint.NET, which works good).
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12After that, make a decal of the texture.
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13In your game, put the decal on a brick.
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14Look at the decal in the Workspace, and copy the Texture ID (the whole thing).
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15Paste the TextureID link into the mesh's TextureID.Ad
Tips
- Make sure the texture is NOT offensive.
- To put in the Command Bar, go to View > Toolbar > Command.
Warnings
- If your texture is offensive, your model can become deleted, and MAY get you banned!
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