Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++
Updated Aug 30, 2018
Filament is a real-time physically based rendering engine for Android, Windows, Linux and macOS
C++
Updated Sep 1, 2018
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Examples and demos for the new Vulkan API
C++
Updated Sep 1, 2018
Xbox 360 Emulator Research Project
RenderDoc is a stand-alone graphics debugging tool.
C++
Updated Sep 1, 2018
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
C++
Updated Jul 25, 2018
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
Vulkan-based D3D11 implementation for Linux / Wine
Open deep learning compiler stack for cpu, gpu and specialized accelerators
C++
Updated Sep 1, 2018
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphi…
Safe and rich Rust wrapper around the Vulkan API
Awesome Vulkan ecosystem
Updated Aug 31, 2018
Graphics API Debugger
Go
Updated Aug 31, 2018
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of d…
C++
Updated Dec 29, 2017
Modern C++14 library for the development of real-time graphical applications
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Python
Updated Aug 25, 2018
Tutorial for the Vulkan graphics and compute API
C++
Updated Aug 26, 2018
Direct3D 9 compatibility layer using Vulkan.
C++
Updated Sep 1, 2018
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
C++
Updated Jul 23, 2018
C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.
C++
Updated Aug 31, 2018
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
C++
Updated Aug 21, 2018
A low-level, portable graphics and compute library for .NET.
Vulkan Quake port based on QuakeSpasm
C
Updated Jul 14, 2018
A collection of tools, libraries and tests for shader compilation.
lightspeed lightweight elegant game engine in pure c
C
Updated Aug 31, 2018
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
C++
Updated Jun 26, 2017
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, …
Cross-platform 2D Game Engine in pure Swift
Swift
Updated Nov 28, 2017