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scene
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Most linked guides are bullshit (sorry if I'm too harsh!)...
You basically can just download or use the mentioned and already linked tools and "get the same". I'm not sure what the point is in following such guides because most if not all linked "tools" are well documented or easy to understand. In fact most guides I've seen are poorly written and there lots of details and possible drawbacks
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Handle each object by Json. Also, we should allow adding models automatically by just adding the asset to Models.scnassets.
Resources:
Apple Project
Documentation
There's no TriangleGeometry class in Three.js, but here's some ways we can implement one using the THREE.Triangle math class.
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I like this library :)
But I'd like to request the feature to inverse the arrow key direction for panning.
Was able to workaround it myself but could be nice to just pass it as an option.
I made a jsfiddle to show my use case.
Drag the blue circle to the bottom right corner, click the image to activate it and position it inside the container with the arrow