evolution
Here are 420 public repositories matching this topic...
-
Updated
Nov 20, 2019 - JavaScript
-
Updated
Mar 4, 2020 - C
-
Updated
Apr 4, 2020 - Java
Any tutorial?
Hi,
sorry for opening an issue for this, but i dont know how else to contact you.
Is there any documentation on how to actually implement SharpNeat? There is a collection of examples somewhere in the internet using sharpneat, which i can not find again, and there is that 8 year old tutorial from someone using it for TicTacToe, but which is incompatible to the current Nuget release. Outside of th
-
Updated
Jan 6, 2020 - CSS
@alexeid @rbouckaert @tgvaughan
Alexei and I are proposing a knowledge-based package manager, and I think you should join us. The current package manager is still not informative, which does not provide enough information about features and models. We already have the features table in beast2.org, but they are not synchronised each other.
The idea is to eventually build up a system that re
-
Updated
Mar 6, 2020
-
Updated
May 1, 2017 - Python
-
Updated
May 31, 2018 - Swift
When setting up tip date sampling in BEAUti, half a year is being added implicitly to the sampling date. However, this change is not reflected in BEAUti, nor in the XML that is being generated. It would be better to modify the sampling date (both in BEAUti and the XML) so that there can be no confusion.
Steps to reproduce:
- Load data set into BEAUti
- Guess dates
- Select one or more seq
-
Updated
May 27, 2020 - C
Based on the listed componentes
Is your feature request related to a problem? Please describe.
When using the built in agents, users cannot override the strategies.
Describe the solution you'd like
The constructors for the built in agents should take strategy as an optional argument that defaults to the parent's default strategy.
-
Updated
Feb 3, 2020 - C++
-
Updated
May 26, 2020 - Julia
-
Updated
Sep 5, 2017 - Python
-
Updated
Feb 7, 2017 - C#
-
Updated
Mar 27, 2020 - Perl
-
Updated
May 18, 2020 - Python
Gradually thinking some renaming of functions, files, classes will help make the material more accessible. For example:
Variables and functions:
-
height->individual_size(#223) -
plant->individual -
compute_vars_phys-->compute_vital_rates -
scm->solve_characteristic_method -
area_leaf_above->competition(or other) - `germination_pro
-
Updated
Feb 28, 2019 - Python
Overview
Everything in lib/utilities is intended to be Rails agnostic (though many use some feature like .blank?. These libraries are execellent targets for extraction and simplification of our code base.
Extraction target
- https://github.com/SpeciesFileGroup/taxonworks/blob/development/lib/utilities/dates.rb and corresponding specs
Re-integration
Refactoring should be s
The readability improvement component buttons hide the content of the complete website. There is no way to undo it other than reloading the page.
https://bovacademy-opensource.github.io/evolution-ui/#site-section-23
-
Updated
Dec 8, 2019 - JavaScript
-
Updated
May 29, 2020 - Objective-C
Improve this page
Add a description, image, and links to the evolution topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the evolution topic, visit your repo's landing page and select "manage topics."
https://github.com/Revolutionary-Games/Thrive/blob/bf37ff573abcdafe05017db82999c9669449d83c/src/microbe_stage/Spawners.cs#L127