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graphics-library

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opentk
josmuen
josmuen commented Mar 27, 2019

Description

We successfully moved our project from Tao to OpenTk a few years ago. Now we have an big issue in a multi terminal setup. 3D graphics is not properly drawn and the API concerning textures and lists behaves incorrect.
Our client workstation contains 2 NVIDA graphic cards (Quadro FX NVS 810/PCIe/SSE2) with 8 output ports each. Currently, 12 monitors are connected.

When we sta

admiralnelson
admiralnelson commented Mar 24, 2019

I wish doxygen documents is hosted online somewhere, it's kinda annoying just to clone and make my own copy to read documentations.
Anyway, this framework really helps me to make my own game engine.

Thanks.

pragmatrix
pragmatrix commented Feb 28, 2019

The binding generator already generates attribute based doc comments based on the original Skia documentation, so it would be great if we are able to reuse them.

Is it possible to build a macro for that?

Say something #[docref(OriginalFunctionName)] that looks for the function's doc attributes and copies its docs into the attribute list of the current function?

kisvegabor
kisvegabor commented Jul 3, 2019

This repo should be reworked to make people easier to get started.

My vision is the following

Simple examples

Add very simple examples. It would be nice to use these examples in the documentation too (add lv_examples as a submodule to docs). I was collecting the recurring questions which could be answered with examples:

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