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Pinned

  1. Forked from ppy/osu

    rhythm is just a *click* away!

    C# 1

  2. Forked from ppy/osu-framework

    A game framework written with osu! in mind.

    C#

  3. Forked from ppy/osu-performance

    Player ranking metric of osu!

    C++

  4. Forked from ppy/osu-difficulty-calculator

    osu! server-side components

    C#

  5. A script that deploys osu!web instances to test adjusted performance rankings.

    Shell 1

  6. A little tool that takes two mysql instances and processes the top 100 FL scores

    C#

4,822 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri
Activity overview
Contributed to ppy/osu, ppy/osu-framework, ppy/osu-difficulty-calculator and 5 other repositories
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Contribution activity

July 2019

Created an issue in ppy/osu-framework that received 1 comment

DelayedLoadUnloadWrapper should support lifetimes

A simple way to get this working is to store the given lifetime locally as a fallback, something like: public override double LifetimeStart { get =>

1 comment

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