Reign of Guilds: development blog #5
Reign of GuildsIn our development blog #5 we talk about level design, UI, new animations and 3D models, and what is more important about seamless travel as a one of...
In our development blog #5 we talk about level design, UI, new animations and 3D models, and what is more important about seamless travel as a one of...
Our Game Boy styled horror game is moving along as we add more and more. But adding comes at a price...
Remastered version of Bree. Much more satisfied of this one than the other!
Today is a quick update with the announcement of our uploaded gameplay video as well as an opportunity to discuss goals with our music tracks.
We're back on ModDB! We have been using the Steam Workshop and while we are happy with the results, we have decided to post on this page again.
Since DASH was released June 6th in Early Access on Steam we haven't found the way to a large segment of users. We have manually gathered hundreds of...
In a long-overdue update, I've made a 20-minute pre-alpha gameplay video!
This article covers the game's "dynamic mode", which will be featured in the upcoming, free 08/08/19 demo.
I got requested by many folks where they failed to find their desired model on other sources while all available at Garry's Mod workshop, so for that...
Colonist, Please read this information pack which details the usage of the Virtuverse(TM) Matter Manipulator to keep your equipment in peak condition.
Here's something you can check out while waiting on this mod to go live.
Hi everyone! After two years of hard work, sweat and tears. Both Sebi and I are now happy to share with you our Steam Early Access Trailer! Regards Martin...
Last week, we worked on getting things ready for the Gamescom and the BETA. So, it happened to be a mix between folding flyers and implementing new stuff...
The new trailer for our new stealth game "Shadows of Tomorrow" upcoming to PC, PlayStation 4 and Nintendo Switch it's now on live! Go check out!!
Project Cybertronic is still alive and evolving. Read more about the release on Steam and the current state of development.
Release Version 0.9.5. Torchlight Neural Network Remastered 16 minutes Gameplay.
A brief for our upcoming beta and 2 new beast for the mod.
I'm very pleased to announce my first own Half-Life 2 modification called Quiet Rehabilitation.
Two expeditions are preparing to venture into yet uncharted regions of the Homeworld Universe. There is still a vacancy for a capable Fleet Commander.
This skybox was created in Space Engine. This is a cubic texture measuring 2048 * 2048 * 6 pixels. Also applied global fog (separate rendering pass).
In this video I showcase the combat of Forecast as well as some of the content we have in the game right now. This video is our way of introducing the...
We are giving away 20 copies of our maiden title - New England Detective: Breakfast in Boston. A tale of treachery, beauty and passion, don’t miss the...
We've been busy the last month implementing changes suggested from our Alpha testers, and we've decided to extend the release date.
After a long wait the release date for Open Beta 2.0 is finally announced! Check this out!
Fisrt Dev post for the new version of CKII:WW in development!
Phobos got released, Doom 3 is now on the Nintendo Switch and Ruiner of all things suddenly got back from the dead : this means we have no choice but...
New lil' Sherman back story alpha trailer and new artist on board.
A development update plus an introduction to our Moddb page.
Total Conversions vs. Cosmetic Mods