Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
#454 opened 7 months ago by romainguy
C++
Updated May 30, 2019
ncnn is a high-performance neural network inference framework optimized for the mobile platform
C++
Updated May 30, 2019
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++
Updated May 30, 2019
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
#1200 opened over 1 year ago by ghuser404
7
#1088 opened over 1 year ago by philippefutureboy
2
#863 opened over 2 years ago by wzx1996
C
Updated May 29, 2019
Examples and demos for the new Vulkan API
C++
Updated May 18, 2019
Vulkan-based D3D11 and D3D10 implementation for Linux / Wine
C++
Updated May 25, 2019
Xbox 360 Emulator Research Project
#1154 opened about 1 year ago by zemzema
2
#1085 opened over 1 year ago by DrChat
1
#780 opened almost 2 years ago by osdeverr
4
C++
Updated May 25, 2019
Open deep learning compiler stack for cpu, gpu and specialized accelerators
Python
Updated May 30, 2019
RenderDoc is a stand-alone graphics debugging tool.
C++
Updated May 30, 2019
A high-performance, bindless graphics API for Rust.
#2723 opened about 2 months ago by hgallagher1993
#2685 opened 3 months ago by mcbernie
#2643 opened 3 months ago by msiglreith
5
Rust
Updated May 30, 2019
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
C++
Updated Nov 10, 2018
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
C#
Updated May 26, 2019
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
C++
Updated May 30, 2019
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphi…
#367 opened over 1 year ago by Spasi
8
#302 opened about 2 years ago by pdid17
7
Java
Updated May 30, 2019
Xenko Game Engine
#440 opened about 1 month ago by oschakravarthi
#215 opened 8 months ago by Domvel
3
#152 opened 9 months ago by Kryptos-FR
2
C#
Updated May 29, 2019
Safe and rich Rust wrapper around the Vulkan API
#927 opened about 1 year ago by mcclure
4
#915 opened over 1 year ago by Nopey
3
#893 opened over 1 year ago by DiThi
1
Rust
Updated May 30, 2019
Modern C++14 library for the development of real-time graphical applications
#152 opened 12 months ago by cwfitzgerald
3
#139 opened 12 months ago by cwfitzgerald
21
#131 opened about 1 year ago by elviras9t
2
C++
Updated May 26, 2019
Awesome Vulkan ecosystem
Updated May 24, 2019
Graphics API Debugger
Go
Updated May 30, 2019
C++ game engine focusing on modern rendering techniques.
C++
Updated May 30, 2019
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
C++
Updated May 24, 2019
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Python
Updated May 1, 2019
Tutorial for the Vulkan graphics and compute API
C++
Updated May 13, 2019
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of d…
C++
Updated Jan 20, 2019
A low-level, portable graphics library for .NET.
C#
Updated May 13, 2019
Direct3D 9 compatibility layer using Vulkan.
C++
Updated Apr 30, 2019
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
C++
Updated Jul 23, 2018
A collection of tools, libraries, and tests for Vulkan shader compilation.
C++
Updated May 30, 2019
A modern cross-platform low-level graphics library and rendering framework
#39 opened 2 months ago by admiralnelson
3
C++
Updated May 28, 2019
Vulkan Quake port based on QuakeSpasm
C
Updated May 25, 2019